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"Sony makes almost impossible for indie developers"

In an interview with 9lives, Tale of Tales (developers of The Path) talk freely about their view on the gaming world. When talking about Sony's plan where the company would assist small indie-developers in creating games, Tale of Tales stated that this was not exactly true.

"Things are way more complicated than that. Firstly, one department said we had to get approved as a Sony developer. When we went to another department to get that approval, they turned us down because our projects were not commercial enough. We found that a bit funny since their funding project was specifically for small indie-developers," Michaël Samyn (co-founder) said.

"All in all, Sony is a huge bureaucratic corporation where the departments work separately while Microsoft is way easier in that regard. Microsoft are a bit more centralized and they welcome you to develop for their console".

Aside from this, Tale of Tales also talked about their favourite games ("Noby Noby Boy is game of the year for me" - Auriea from Tale of Tales / "Ico and Silent Hill 2 were amazing pieces of gaming"), their appreciation for Nintendo's new patent, where the console will allow you to skip certain game parts ("Very good idea. It will allow other people to enjoy the immersion, atmosphere of games too. I hope Nintendo can implement it in a decent way.")
PieterM - contributor
Published: 130 days 21 hours ago | Interview | PlayStation 3 | Xbox 360 | Wii | PC | Dev News
 
 
 

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