GamePro has the exclusive first look at Criterion's Burnout 5 (working title), due out for the PlayStation 3 and Xbox 360 this fall.
Burnout 5 will allow players to play how they want, when they want, anywhere in the city. "We want one thing to lead to another," Ward told GP. "A race could become a Road Rage, which could then become a Pursuit, and then in the middle of that [the player] could get taken down and start flying through the air." From there, you could decide to record the episode as a crash, and "seamlessly blend into what you thought you knew was Crash Mode-because we are taking that to a whole new level. It really is about blending experiences together. We want the player to be able to start things and end things anywhere."
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
No more Need For Speed, it's time to bring back Burnout.
Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.
Burnout with real life car mechanic costs sounds about right if you want EA to go for it.
Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.
Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games
damn.. no knowing anything about the series.. i have no idea what he is talking about, but it sounds cool
Burnout 5 is looking more and more promising. I can't wait to see true next gen crashes. When I first saw the crash mode on PS2, I was breathless and hopefully same thing will happen again. Kudos to GamePro for bringing first Burnout 5 screenshots and info.
I may be the only person on planet Earth who HATES the crash mode in these games; that and the burning laps. But the racing is insanely fun, and Road Rage one of the most satisfying game modes ever made. Looking forward to the new release.
just hope that its not like motorstorm,alot of fun........but kinda well,not organized and also lacking features,still agreat game though.:)
awesome sounds great but I hate this quote...
"1080p over HDMI, for instance, just isn't possible on the 360 at this point, although it's a foregone conclusion on the PS3"
First off that's a lie, you can do 1080P on any Xbox360 console if you have the TV, espescially if you own the Elite. Secondly why do they want 1080P anyways? I bet if they can achieve 1080P it will be at 30FPS. I would much rather see 720P at 60FPS with all effects possible. Oh and the 360 can do physics too, I hate when they say how much better the PS3 is. Yes the PS3 can handle physics in a awesome way, but they make it sound that the 360 can't do it at all, that's irritating. This sucks though this is another game I have to choose which version to get, PS3 or Xbox360
EDIT: Oh actually I just saw this, the game is under Xbox360 soo than I am asuming it's being developed on the 360 and ported so if the PS3 is going to be the better version why are they doing this? Unless they will do what they can with the 360, port it and than optimize and add anything they can with the PS3 version. what do u guys think? Oh and that would suck if thats what their doing and they delay it at all