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GamePro: Fight Night Round 4 Review

It's easy to think back on how great Round 3 looked for its time, but a lot has changed in the three years since its release. Luckily, Round 4 is no slouch: the fighters look better than ever, with increased detail and more lifelike animations, and the upgrade to 60 frames per second irons out the clunky movements and other hiccups from the last game. Fighters still show visual damage and fatigue over the course of a match, but unlike Round 3, the user interface (with health, stamina, and damage meters) is on by default, so you'll have to manually disable it if you're looking for a less intrusive on-screen experience. With or without the meters, the knockdown punches remain a highlight, with the action slowing down and the camera zooming in for that exact moment that your perfect punch reaches its destination.
4.5 / 5
ChayneSmokin - contributor
Published: 137 days 18 hours ago | Review | PlayStation 3 | Xbox 360
 
 
 

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