830°

PS3 Real-time Ray-tracing

Quote:

"IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows"
N4G-GaMr - contributor
Published: 988 days 11 hours ago | Video | PlayStation 3
 
 
 

Multi
Sega Australia Win. Aliens vs. Predator banning...
Multi | News
Sega Australia have just announced that they have had a win in the bid to get the Aliens vs. Predator game banning reversed. It will now be release...

Multi
G4TV: The Top Six Video Game Trailers of 2009
Multi | Video
X-Play counts down the Top Six Video Game Trailers from 2009 including The Beatles: Rock Band, Left 4 Dead 2, Killzone 2, Metroid: The Other M, The...

Multi
G4TV: Great Game Prices on eBay for the Holidays
Multi | Video
Find out how to get great deals on games by using eBay as Blair Herter takes you through some of the best game deals including Fallout 3, Burnout P...

Industry News
2009 Year on Year Sales and Market Share Update...
Industry News | Rumors
How are the Wii, Xbox 360 and PS3 performing against themselves and each other when compared to previous years?
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News