VG247: SCEA marketing head John Koller has dropped a heavy hint that Gran Turismo's future may not be limited to just PSP and PS3.
"[Polyphony Digital] report directly into our CEO, Kaz Hirai, so it's a little bit of a 'wait and see'," the exec told VG247 when asked when we can expect to see GT5.
"But we look for that franchise to continue on as many platforms as possible."
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It became the best online racing community for console players and its an amazing achievment.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."
If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?
It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.
Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.
Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/
Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.
What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)
I honestly don't see it happening, unless the PC version is lacing in many features.
Also the PC version was with the Chinese market in mind - I think the idea was to get a country which is mainly computer playing (I presume) to consider buying the PS3, the PC version is like a teaser.
So in many respects I can see GT5: Prologue going to PC, but perhaps not with as many features (cars/ tracks etc) as the final Prologue product will have for PS3 owners.
Placing Gt5 on PC could essentially mean a loss of a great chunk of the market for the PS3. Yamauchi also has a position at Sony, not just Polyphony, he would understand that GT5 has the potential to increase the PS3's growth exceptionally.
As for the PSP version, I do feel that GT4Mobile is no longer in effect, but rather a version of GT5, whereby users will be able to participate in online races cross platform.
But for now, bring on the next update for Prologue!!!!!
wasn't this news posted a couple of days/weeks earlier?
he was talking about PSP....PS2 and PS3 3 consoles
thanks
Mincing words and regurgitating old news stories.
“But we look for that franchise to continue on as many platforms as possible.” -John Koller
Obviously meaning PlayStation platforms. Seeing, as Polyphony is solely owned by SCE. John Koller never hinted at a PC version.
"PC gamers may do well to get excited by the talk. Polyhony head Kazunori Yamauchi’salready said that “perhaps [GT5] comes to the PC,” talking specifically of a Chinese launch." -VG247
Here is the translated quote about GT5 on the PC from 2008... "Speaking to Austrian wesbite Der Standard (as translated by videogaming247) Yamuachi said, "It is very, very improbable that GT will come out on another console."
http://www.eurogamer.net/ar...
"improbable :unlikely to be true or to occur; also:unlikely but real or true"
... probably means "Anywhere but Microsoft". So I'd say a Linux PC or even Mac versions are possible. On the other hand it could also mean "As many /Sony/ platforms as possible. Ponderous.