Here's a few more screens from Naughty Dog's upcoming PS3 title that found their way out, and they're even more impressive than the last bunch.
November 19 marks 15 years since the release of the Uncharted game that started it all.
I hope they don’t make another until the end of the ps5 lifecycle…. Show us a better jungle
VGChartz's Issa Maki: "I finally have a proper designation akin to what I've always referred to internally as 'the line that must be crossed' or 'The Line', for short – ludonarrative dissonance – the separation from a video game's story in relation to its gameplay. Why isn't PETA all up in Mario's grill for jumping on turtles and killing fish, or charging Samus Aran with the extinction of the Metroid species? Ever notice how fire has that habit of making bosses in Resident Evil stronger? Read on my friend, for I endeavor to imbue you with the ability to engage in basic queries concerning the concept."
KeenGamer: "Which Uncharted game is the best? Uncharted is widely recognized as one of the most groundbreaking and consistently great franchises in gaming. For both long-time fans and newcomers to this action-adventure classic, here’s a ranking of the franchise’s four main games."
Great list and great article nicely writen and explained. Although for me personaly i would put Drakes Fortune above Drake’s Deception and Uncharted 4 is absolutely my favourite of the franchise and number 1 for me.
U2 is the only game playable on crushing without causing a great amount of frustration. Not to mention just how much influence it had that they redid some of U2s set pieces like the caravan twice, and armored truck chase in U4.
I'd rate it as the following.
1.) Uncharted 2
(Close to perfection of any game I've played in years. Single Player/Multiplayer/Co Op all amazing.)
2.) Uncharted 3
(On par with UC2 multiplayer/co op wise minus the kickbacks [aka killstreaks]. I really liked the Lawrence of Arabia story.)
3.) Uncharted 4
(Single player is amazing. Multiplayer was meh. Co Op had potential. Absolutely hated the health revive system it slowed down the game way too much. Always preferred the fast pace action of UC2/UC3. Made it way more fun that way. Recoil was too ridiculous that most people in lobbies would only do hip firing, using power weapons and using that OP grappling hook to melee people after dropping them. Nobody wanted to revive anyone.)
4.) Uncharted
(It's the first in the series so it's hard to judge. Though I loved the story.)
Come to think of it, the step between Uncharted 1 and Uncharted 2 is huge. It goes from the weakest in the series to one of the best games ever made.
I think I'm going to play all of them again soon.
The jungle looks amazing - just wish we had direct feed images instead of these crappy scans!
Interesting that the final soundtrack will react dynamically to the onscreen action ingame :P that's cool.
You saw the original one right? Their animations for this are mind blowing. Just sooo good. I believe the original was ingame, since Naughty Dog have never released footage that wasn't using the ingame engine before. And yeah Naughty Dog AI and movement is the best - they designed their own AI programming system which is used a lot in the industry now and I hear it's far superious to other methods. :P
ps. are these scans from Edge magazine? As these shots weren't on the GI scans.
Oh and I forgot to say DJ...it's Uncharted: Drake's FORTUNE :)
nice find man
im loving this game
Thanks DJ for the screens, looking at individual leaves on a tree or vine rather than the same old Unreal-Engine style texture leaves is a sight I had been so long in waiting. Now its affirmative that there is a game and in the very first year of PS3 launched that pulls off this feat of insane polygon frenzy and even with individual grass blades that sway with the wind.
You guys do remember Naughty Dog's PS2 masterpiece Jak 3 right? That title was among the very first that had me stunned at how much polys it threw on-screen. Just going into the non-loading, seamless desert and watching that every pebble, every vegetation and every thorn on the cactus tree were whole 3D objects rather than textures, and mostly were destroyable at that, was a sight both delightful and awe-inspiring. And all the mountains were a collection of individual giant rocks...with day and night models changing the light over them !...it was insanity, and the devs who could pull that stuff on a 7 years old PS2 can be guaranteed to rock the world when it comes to the power of PS3...and its just the start yet !!!
The more im starting to realize. Drake is one of the PS3's secret weapons. Could this be. An answer to Gears. Imagine that. Without even knowing or using the Unreal Engine 3. Naughty Dog vs. Epic ?
Well you guys know me. You can definetly expect comparison videos. I'll have them here Asap.
I guess we can finally see some 2nd Gen vs. 2nd Gen action.
This game looks freakin unbelievable!