590°

Even post-patch, Killzone 2 multiplayer has a bad aftertaste

ARS: Killzone 2 may have captivated critics and gamers alike out of the gate, but weeks in the trenches with the game's multiplayer component have revealed some annoyances that could turn off gamers of all types in the long run.

Now that the dust has settled around the widely anticipated and highly touted launch of Killzone 2, it's worth taking some time to look deeper at the game's multiplayer component. Sony's big gun, as it were, boasts one of the most capable, impressive, and fully-featured online multiplayer components that a PS3 game has seen thus far, but it's only after spending almost a month with the game's online experience that one can truly appreciate what works and what doesn't with Guerrilla's latest title.

Surprisingly, I've found myself enjoying the multiplayer side of Killzone 2 less and less the more I play it. My gameplay habits have changed a bit recently, and I've been playing almost nothing but Killzone 2 since the game launched. Initially, the multiplayer had me wowed as it did the critics and masses alike. Though I still held to some of my original criticisms, I was for the most part captured by the overwhelming and relentlessly frenetic feel of the game's multiplayer.

Read Full Story >>
arstechnica.com
Nineball21125542d ago (Edited 5542d ago )

I'm torn about KZ2 multiplayer. I have to admit that I've just recently started playing the MP.

It was very confusing to me at first, but now that I've got some play time in, I'm beginning to feel more comfortable with it. To be fair, it's like that with every MP part of games for me.

It has been pretty frustrating for me, but at the same time, it has me hooked.

Also, I think this article is a pretty fair assessment of the MP part of KZ2.

sonarus5542d ago (Edited 5542d ago )

So the basic complaint is only 4 turrets or 4 air drones at once. I don't see why this is a big deal... If every tom d!ck and harry could place turrets and air drones it will fuk up the flow of the game. In an environment like that a standard soldier could not survive.

Yes on one hand its frustrating when you aren't among the 4 turrets or 4 air drones but as soon as one turret/air drone is destroyed you can place yours down can't you?

The game was designed as a tactical shooter to encourage team communication and all that. You don't have to be in a clan to be able to communicate with your team. A couple of players just need to take initiative and feel what the team needs to get a win. I have only logged in 3hrs online but i have played with higher classes and though it may be overwhelming i still got my kills and i still had a good time without being in a clan

Pennywise5542d ago

Only complaints I have about the multiplayer is no party system... lame. AND - The game breaking autoaim spaz lock. I played a team of Dbags the other night exploiting this crap and I have not logged back on yet.

Its bad enough trying to see invisible snipers, spot the saboteurs, kill the turrets/air units... Then you have to deal with people exploiting a badly implemented snap auto aim system. I dont know if this was in the beta, but where is the fix? It shouldnt of been included at all. Very disappointing.

sonarus5542d ago

hmmmm what auto aim snap? There was one with the shotgun but i thought they fixed that with that patch

Blademask5542d ago

Guess you have to pick your battles when you grasp at straws.

*yawn*

Best looking game
Best playin game
32 players no lag.

And AAA.

Ahhh, cant wait to get home.

Nineball21125542d ago (Edited 5542d ago )

I guess I'm the only one who thinks the author of this article has a point! I didn't get the impression that he hated the game, just that he would have liked some things different. :-)

It is a fantastic game, no matter what. And I'm sure that as I go up in level, it'll become even more addictive.

GG just did an all around fantastic job.

morganfell5542d ago (Edited 5542d ago )

Agreed Blademask. They crushed that autoaim bug. The game has been eating into my SOCOM time online. And SOCOM is running like glass after the last patch. Tons of fixes and features in that patch.

I don't remember Ars publishing an article so soon after the release of Gears 2 about how broken the MP was there.

Killzone 2 has been a blast in MP. You get a bloody nose until you make Sergeant and get a shotty, sub, and 2 grenade slots, but it only takes one extended play session to get to that rank. Once you get there it really starts to ramp up in the fun department. The ability to swap badges between spawns is a really intelligent design move.

Pennywise5542d ago

You guys are right about the autoaim on the shotgun.

THAT IS NOT WHAT I AM TALKING ABOUT. I am not going to go into detail on this, I dont want to see anymore people doing this... having said that, youtube is your friend for discovery in this situation.

Blademask5542d ago

Menu working at a normal speed?
Easy To Join Friend?
Game-Freeze up gone?
Graphic Popin Gone?
Hang/Lag navigation just leaving entering games gone?

Tell me.Pm if u dont wanna waste bubble.

Dacapn5542d ago

I must say the author is just dead wrong. Think this through: everyone is a tactician and is allowed to throw their two cents in. So you want there to be 64+ spawn points at once? Or you want 128+ turrets to be on the map? Comon this guy has no common sense. It ain't a flaw in the game. It's smart game design.

Then he complains about having to watch out for saboteur doppelgangers and invisible snipers...talk to your teammates dude. If a saboteur kills you, let your teammates know there's a guy running around that looks like you, or even if you don't tell em, be smart enough to notice that there's a guy running around that looks like he's on your team but has no green dot on the map. Connect the dots.

When it comes to snipers, I mean you simply have to play smart just like in COD or Halo, DON'T RUN OUT IN WIDE OPEN AREAS. Take the back roads, and don't be stubborn to keep running back to the spot where you got sniped from. The guy needs to grab hold of some basic FPS common sense and stfu.

ActionBastard5542d ago

I think discounting a differing opinion simply because it differs from yours is lame. The guy has valid points, but ultimately, the MP is so good, it doesn't matter, imo.

anh_duong5542d ago (Edited 5542d ago )

these are the types of articles that will always get fanboys to mass debate

Viper75542d ago

I like the multiplayer, but there are few very big issues.

Spawn greandes thrown near and objective remove all the tactics from the gameplay, and make ppl abuse 3s safetime. Imo there should be no safetime so if you want to spawn next to enemy guarded objective you could collect your head from the floor less than a second after the spawn.

Second one is the noobs with their bazookas. Assault class really needs some tweaking :|

third is the auto-aim. Why the hell do we play competive multiplayer if the game Aims for us? I mean wth? hopefully it will be removed as its ridiculous.

morganfell5542d ago

Why do you call BS and then ask if it working? Why call BS and then admit you didn't play it with the most recent patch? :(

I installed the patch that just came out. I did the install 3 days ago. I used to get the random freeze then rapid unfreeze bug. Kind of a halting. It was aggravating but I enjoyed the game enough to keep playing. That is gone. There wasn't any lag and I have played about 4 hours each day except for this morning (Just started RE5 late last night). No one that we were with in any games - and I only play in 32 player rooms - had any issues.

All of the games I played were unranked games - I can't stand people that whined about RPGs, AT4s, and 203s until they removed them in ranked games. Not to sound like a fanboy but I haven't had one single issue. Not one. And lying down with claymores now makes it so much easier to blow someone across the street without being seen first.

The constant chatter everyone had was about how everything was running smooth. We had 1 or 2 people say there was lag and they were immediately laughed at by everyone in the room. When the round ended the 1 guy that was complaining had 1 kill and was whacked 15 times. We've all seen that before and know the real cause.

Blademask5542d ago (Edited 5542d ago )

If You're lying...

(clobberin time)

Kleptic5542d ago

I have nearly 40 hours in the multiplayer so far...nearly all medals, and all secondary abilities unlocked accept for the engineer (hate the shotgun accept on the smallest of maps)...

while I understand the frustration of how a team based game can deteriorate...you can't exactly blame the game for it...blame the morons who play it...

I have a group of 15 or so friends, some I know personally...some I don't...and almost never play killzone 2 without at least 5 of them...I have no idea what this guy dislikes about the squad system...pick a leader, and have him stay alive as much as possible (when I'm a squad leader I usually play as a full medic, with revive and health packs to heal myself)...then your squad always has a forward spawn point...this is absolutely critical when your team has idiot tacticians putting spawns where you don't need them...

plus squads have open mic anywhere on the map...making coordination on larger maps much easier...the only thing I dislike about it is that it does't have a burnout paradise type menu, where just a quick button press would accept the invitation or whatever...I hate having to basically pause the game and bring up the menu in the middle of battle...

aside from that...the turret and sentry stuff has to be that way...NO ONE would play this game if there were unlimited turrets everywhere...its bad enough having 4 on smaller maps anyway...

play with friends...get to know the people that play the game...checking the killzone.com forums will instantly get you a few names to play the game with...people that are not idiots, and play the game well...like this guy said...when the game works, there is simply nothing better...but because you do have to rely on other random players at times...it can get frustrating, as a lot of online players simply don't play in a way where they worry about their teammates...that is not the game's fault...

and some of us find that much more refreshing as apposed to the 'lone wolf' like nature of halo 3 or cod 4...while I think the rumored standard DM game mode (rumored to be called lone wolf actually, like killzone 1) with limited classes, or even a few new ones...will definitely help with people that do not want a team based game...I think most of this guys problem is that he simply needs to find some regular guys to play the game with...and then its easily one of the best online first person shooters ever created...

Ju5542d ago

I don't call this article BS, I don't fully agree with it either.

The only problem I have are the spawn points. Its just crazy when both sides drop spawn points right next to each other close to an objective target. You spawn, you die. Within seconds. Everything turns into chaos and achieving the objective is basically a gamble.

They could fix that, to make sure you can't spawn to close to a target (for both sides) and also limit the distance between opposing spawn points.

On the positive side, its just amazing that even in that case that engine doesn't bow down one bit. No frame hitch or lag.

nycredude5542d ago

First of all when is 14 days "almost a month" and where are all the articles that report after a month that a certain other game's multiplayer still isn't even working??

EastCoastSB5542d ago

Well said. In those intense spawn battles with 20+ people spawning and dieing with grenades going off all around,I have not seen any slowdowns or framerate drops. It's fantastic.

My only gripe about the limiting of turrets/spawns is that it's forcing people to do stupid things like destroy teammates turrets. I put one down and a guy on my own team proceeds to immediately destroy it, and put up his own, IN THE SAME SPOT! I was so pissed that I went around destroying everything that he put up. I can understand if you do it to turrets place in retarded spots, but not doing it so you can benefit for yourself.

ryuyasho5542d ago

GG needs to address this issue FAST!!!!

http://www.youtube.com/watc...

agree or dis

Bubble Buddy5542d ago

The only thing troubling me now is a party system and a little one is fix the menu for clans so I can go down the list more faster.

qshooterp5542d ago

that video you posted rhy is exactly how the game is post the 1.20 patch. Before the patch only the shotgun would auto aim now EVERY FREAKING GUN but the shotgun can auto aim. There was no trace of auto aim patched and now we have this terrably easy auto aim that is a bunch of bs. if you don't belive me that this was not present before the patch then delete the patch and play bots. You'll see there is no aim assist. I don't see y GG would do this except for all the babies crying about how hard it was to aim in killzone. Now it takes ABSOLUTLY no skill to play killzone. please GG remove all traces of aim assit and then I'll play online again. The way it stands right now the game is broken online

5542d ago
nnotdead5542d ago

i wish there was no head shots unless you scope. i find it lame that i can be caught from behind, and turn and random fire to get a head shot. if you had to use scope to get a head shot i would like it.

also last time i played i had a shotgun, and i shot a guy point blank from beyond. thinking he would die i started to run by, but he didnt so in a panic i swung and was now point blank in front. shot again and still didnt kill him, and before i could shoot again i was dead. i dont know whats the point of a shotgun if it takes 3+ point blank shots to kill someone.

IcarusOne5542d ago

Can we all take a long, hard look at the picture in this article and finally admit KZ did NOT achieve the target it set out for itself? This is clearly from the trailer. No where in the game do the character models look this good.

boodybandit5541d ago (Edited 5541d ago )

is the enemy can see your spawn point (smoke) when you create one away from your base spawn. Why allow the enemy to know with smoke where an enemy spawn is located?

Bottom line, like many have already written here, this is a team tactical game and if you don't have a team willing to play as one you will get destroyed. The only exception being Body Count.

+ Show (23) more repliesLast reply 5541d ago
GWAVE5542d ago (Edited 5542d ago )

This guy sounds disappointed that this game isn't a Halo clone, when it was very clear long ago that this game was going to be more tactical and team-based along the lines of Counterstrike or Team Fortress.

He basically says "Waaaaaa! I can't go solo and take out ten enemies in a row!" Well, no crap. That's how the game was intentionally designed. The ranking system he complains about is also extremely well designed. You can choose to play at your rank, below your rank, or "all ranks". This is great for starting players, because it means as you play the game, you're not going to get thrashed by tons of turrets and snipers. It also ensures that the better weapons are going to be in the hands of the more experienced players instead of everyone running around with rocket launchers.

The guy complains about how too many of "X" class is running around. Again I'll bring up Counterstrike and Team Fortress. Has this guy ever played a team-based/class-based game before? Mere weeks ago, Team Fortress 2 players on PC were plagued by a glut of Scout users when the new Scout upgrade came out. That's how class games go. When a bunch of people start unlocking a class, they use it! WOW! This guy should probably have complained 2 weeks after Call of Duty 4 came out when everyone unlocked the .50 cal and was whoring it out.

Lots of his other complaints (like how the squad system takes SOOOOOO long) are just silly.

For gamers looking for a NEW multiplayer experience instead of another wannabe clone of Unreal Tournament or CoD4 (not saying those games are bad), KZ2 is fantastic and fresh. The maps are different than almost every other shooter out there. The badge system is unique. The "Warzone" match type is unique. Just play the game and enjoy it for its own strengths.

ASTAROTH5542d ago

is thet they are expecting KILLZONE 2 MP to play just like CALL OF DUTY!!! AND this is NOT COD!! Killzone plays different they cant live with this but yet they post a long article that I read in the morning complaining about it. As I said in other treads ARS is just a fanboy site where lots of xbox fans post believing they are ultra techie smart gamers!!

BTW EVEN PLAYSTATION FANS are not being FAIR with KILLZONE 2. Most of them ( and I have some friends) just critizice the game for not being CALL OF DUTY and dont give it a try. They judge it by the demo which is a shame. I believe thet its our fault (PS3 FANS) if the game doesnt sell the millions everybody expected. Thats what I like about 360 fans...they support their console buying games!!! We PS3 fans only are willing to pay for just another FPS with the COD name, for another non zombie Resident Evil, another GTA and their clones. We support that and developers know that. Thats why we have lots of sequels because we dont support new IPs like Death Space (a better survival horror game than RE5 in my opinion), but we are willing to pay CAPCOM 5 bucks just to play online. If CAPCOM succes with that...if we buy this crap...we well see other devs adopting this stategy.

We are willing to pay for sequels yet we dont supported grat games like Heavenly Sword, R2, Motorstorm PR, Little Big Planet and Killzone. It would be really frustating for SONY to pleased its fans. They are trying their best and we spend more of our time complaining about every aspect of their games. I would have talked about the press and journalism but in this time of history everybody knows how biased are their words...JUST LIKE ARS.

mac4u105542d ago

stupid artical killzone 2 multiplayer is the best muliplayer action to date period!!!

sajj3165542d ago

It tasted quite delicious to me ... different strokes for different folks ... eh?

TheHater5542d ago

or some little b!tch is just trying to get attention?

myothercar5542d ago

Yeah, his primary complaint (that you can't have infinite spawn grenades and turrets) is actually more of a compliment for the game. Who wants a million spawn grenades with enemies and turrets popping from every direction? There's GOTTA be a limit on this kind of thing.

Spawn points would be better if they were limited to like 5 spawns and were destructible. And turrets would be better if they were more powerful.

As far as spawn grenade and turret availability, I think it's fine, absolutely fine. It's the only way to keep the game sane. I like the added strategic element it provides- waiting for the box to light up that says you can place a turret/spawn point. It's little different than the limitations put on Saboteur disguises and Sniper cloaks and Assault speed boosts.

You have to take everything people complain about with a grain of salt- some of these complaints are just people whining that it's not Free-For-All-Chaos-Generator-3 000. I mean, the game's already chaotic as it is. If anything they need to nerf some of the classes, not give them MORE free reign...

cLiCK_sLiCK95542d ago

But one thing i do have to complain about, is the Air Support Ribbon.
Do you guys know how hard it is to get 5 kills in one round with that that air support? Heck, you cant even control it. Your just basically wishing and wishing you get those five before the round ends. 50/50 chance. Requires no skills what so ever.

And on top of that, not only are those bots weak, they seem to be the center of attention. As soon as someone spots one they almost immediately try to take it down. Why? Because they're weak, easy point, and the chances of that BOT killing you is very low.

Guerrilla Games should change that Ribbon completely or at least make those Bots stronger. IMO I think thats the hardest Ribbon to achieve.

PirateThom5542d ago

Noobs crying still?

They've already changed it to appeal to your noobishness, stop gimping the game.

Show all comments (132)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX68d ago (Edited 68d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro68d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7268d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_68d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga68d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos68d ago (Edited 68d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2368d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200068d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin68d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole68d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix68d ago

A Resistance reboot will be awesome

Michiel198968d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor68d ago (Edited 68d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

68d ago
Michiel198968d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar372d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor372d ago

Can’t wait for their next franchise

SullysCigar372d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg372d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149372d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138372d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim372d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC372d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138372d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle372d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76372d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 372d ago
REDGUM372d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730372d ago (Edited 372d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger372d ago

thank you fps lover, I'm with you

talocaca372d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy372d ago (Edited 372d ago )

Kinda wish they move on from Horizon tbh.

potatoseal372d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright372d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

Read Full Story >>
linkcablegaming.com
shinoff2183744d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff2183744d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz149744d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.