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Valve's Kim Swift talks about designing Portal

Valve's Kim Swift, one of the designers of Portal, talked about the challenges of creating a first-person mind-screw puzzler, which is packaged with the oft-delayed Half-Life: :Episode 2, Black, and Orange sets, and concluded with a video demonstration solving one of Portal's crazy door-opening puzzles.
DC RID3R - contributor
Published: 981 days 3 hours ago | News | GDC 2007 | PlayStation 3 | Xbox 360 | PC | Dev News
 
 
 
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