Super Street Fighter 2 Turbo HD Remix developer Backbone and redrawn art overseers Udon were "worried" that Capcom might cancel the game during the early part of its troubled development, lead designer David Sirlin has revealed.
Speaking to VideoGamer.com in the second part of a mammoth post-mortem interview, due to be published later this week, Sirlin suggested that Capcom continued to support the project because of pressure from the "world of gaming".
SSF2THDR, which is out on Xbox LIVE Arcade now (it's still to appear on the PlayStation Store in Europe), suffered a high profile delay earlier in the year when redrawn art based on Udon source material was thrown out of the window and work began with a new set of artists.