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Fracture dev: "Wii does not have the processing power"

Even though the Wii has seen a huge amount of success and currently leads the console war by a large margin, its hardware limitations do mean that it often misses out on the graphically rich games found on Xbox 360 and PS3.

Speaking to VideoGamer.com in London last week, LucasArts assistant producer Jeffrey Gullett confirmed what we already kind of knew about the reason behind no Fracture on Wii.
SUP3R - contributor
Published: 546 days 1 hour ago | News | PlayStation 3 | Xbox 360 | Wii
 
 
 

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