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How Mario Kart Shaped Tom Clancy's EndWar

Shacknews writes: "Tom Clancy's EndWar plays a bit like a voice-controlled version of World in Conflict. And like World in Conflict, it features an assortment of weapons of mass destruction.

In speaking with Ubisoft representative Julian Gerighty, I learned that the development team turned to an unlikely source of inspiration for WMD usage in their real-world RTS: Nintendo's Mario Kart.

"One of the big, big cheeses at Ubisoft is called Serge Hascoet," explained Gerighty. "He's the guy behind Rayman, he's the guy behind hundreds of things. He's a very creative guy, and a little crazy."
Cyrus365 - contributor
Published: 547 days 21 hours ago | News | PlayStation 3 | Xbox 360 | Wii
 
 
 

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