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Interview: MotorStorm: Pacific Rift

Next-Gen.Biz writes: "MotorStorm: Pacific Rift's creative lead tells Next-Gen how life has changed since Sony acquired Evolution, about the PS3's tricky development learning curve and why the company's latest title is no ordinary sequel.

"It's all good going from being an independent developer," Paul Hollywood told Next-Gen at Tuesday's PlayStation Day. 'When we did the first World Rally Championship game there were 12 of us that made it and I've realized in the past few months that [being acquired] actually makes our job a hell of a lot easier because we have a massive pool of resources behind us from Sony. It basically lets us continue what we're doing but makes things much easier.'"
Cyrus365 - contributor
Published: 62 days 2 hours ago | Interview | PlayStation 3
 
 
 

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