280°

New*Metal Gear Solid 4 preview+screens

This is the freshest news we have on MGS4, out today!

At the moment its all in French.
Stay tuned for a translation on the way.
You'll want to see the screens though, a lot of them released.

Hit the jump for more.

The screens are highly detailed and MGS4 just gets more awesome with every new piece of info released.

WHAT ARE YOU WAITING FOR?

UPDATES* a bit on the translation:
There are cutscenes that last 30+ minutes!
The screens are from the old build of last year;
nanomachines play a big role in mgs4, they contribute in a sense to the change of how war is fought. The author can't be more specific though (nda prolly).
- all cutscenes are real time
- some cutscenes are very long (30 minutes even for some)
- some cutscenes are controllable. For example: during the briefing in the second mission, you can choose different camera angles.
- some graphical elements make the game come to life: birds flying over, cables swaying in the wind, a lot of explosions, etc.)
- still a lot of aliasing but nothing serious
- still some framedrops but a lot better than it was at tgs07
- explosions, fire and smoke effects are amazing
- you really think you are on the battlefield, thanks to the ambiance and sound in the game (a lot of credibility in the environments).
- synchronisation in speech not perfect yet, but Kojima promises it will be in the final version.
- new animations (snake reaches for his shoulder sometimes because he's in pain), new cqc movements, rolling barrel is a great addition
- solid eye and mkII have a battery that will autocharge when not in use

Courtesy of NeoGAF.

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jeuxvideo.fr
Heaven_Or_Hell5867d ago

I'm french and I can undertand all this article... but can't do the translation, too hard xD

Anyway, even you can't understand this preview, I can say that the game is gonna rocks for ages =D

HeartlesskizZ5867d ago

is not even JUNE yet and all this MGS4 stories are making me so nervous and screaming for the game =P

she00win995867d ago

if you are using firefox, you can translate it all in english..

Heaven_Or_Hell5867d ago (Edited 5867d ago )

Here there's what I can translate, sorry for the (maybe) poor grammar ^^

-The tester was able to play MGS4 almost entirely. From beginning to end !

-Their mission was to provide guidance for Kojima's team to correct the eventual gameplay problem or other during three day

-There were 4 levels of difficulty:
Liquid Easy
Naked Normal
Solid Normal
Big Boss Hard
But only the third level was available

-The transition from cut-scene and gameplay is in real time, no black screen

-The interactive cinematic used for example to find a bonus

-The shadows are often shaky and pixelated, like many other games

-The textures are not the most sharp and fine that we have been seeing on next-gen consoles

-The tester conplains about framerate drop for example, when moving from a closed environment to an open space, 60FPS to 25FPS...However it's far better than the TG 07 built

-The view distance is more than satisfactory

-The soundscape is awesome!

-The tester warns us: the game's experience will not be the same without the DualShock 3

-

Close_Second5867d ago

...correct then I for one am disappointed to hear about the low texture detail and framerate drops. Escpeiclaly since you can see the same texture being used many times in the same scene.

As I said below, these images do not reflect the 50GB monster thats being hyped at the moment.

+ Show (1) more replyLast reply 5867d ago
tfur5867d ago (Edited 5867d ago )

Some of these images are absolutely incredible.

Close_Second5867d ago (Edited 5867d ago )

Some look ok but many just don't look finished in terms of texture detail, lighting and shadows. All I have heard for the last 12 months is how MGS4 is going to set new benchmarks and I have to say I don't see that in these screenshots.

Take a look at the shot with that little robot (?) in the foreground. That image is a real mixed bag. For instance, the ground is all dusty yet the robot leaves no tracks. It also looks clean as though it was just dropped in. Take a look at the two genetic twins taking cover behind the sand bags (upper left) in the same image. Looks like they copy pasted the same guy into the scene.

I'm also a little miffed as to the low polygon count. Look at the arches, not very curved at all. Also, in the last image the guy kneeling down has an angular rear end. In the same image (the last one) the environment textures also look flat - just look at the ground the characters are standing (and kneeling on). Also, where the heck are the character shadows? Look at the shadows being cast in that last image and it looks really unconvincing.

Don't get me wrong, MGS4 looks well, solid. But it in no way is convincing me that this 50GB monster is going to set new standards.

tfur5867d ago

Ok man... you go with that... no tracks?, low poly?, angular ass cheek?, ground texture?

Keep up the fight man, while the rest of the world plays this masterpiece...

This game is looking incredible... and these are just stills...

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predator5867d ago

ok as much as i cant wait for this game...........

30 MINUTES cut scene's are a bit to much

TheExecutive5867d ago

i tend to agree with you, however we will have to see the cutscene maybe its really really good. it better be or I am just going to have to skip it.

Mercutio5867d ago

Also, the cut-scenes are interactive so you'll be doing stuff while you're watching it.

tfur5867d ago

I will spending this time sipping a glass of wine, smoking a cigar, and acknowledging the genius that is Kojima-san...

Alcohog5867d ago

The end of MGS3 had to be around 30 minutes, wasn't it? I remember my girlfriend at the time was about to tell me something, and I was like "hold on real fast while I watch this cutscene". 30 minutes later, I believe she was sharpening her nails to assist in the removal of my testicles.

sonarus5867d ago

lol bring it on kojima. Like i said if you don't care for the story, just fwd or skip it. Yea and the cut scenes are interactive. Bring it on yo.

fenderputty5867d ago

30 min is a really long time but, I've always viewed MGS as a blend of RPG story telling with third person stealth shooter action. As long as they're interesting, bring it on.

+ Show (3) more repliesLast reply 5867d ago
bumnut5867d ago

that will push my attention span to its limits (and probably beyond)

HeartlesskizZ5867d ago

dont forget that its been confirm on the Kojima Report/podcast that you "CAN" pause the scenes and take a break or drink something then get back to the movie =D

Devr5867d ago

Really? Awesome, I really missed that feature in MGS3.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX48d ago (Edited 48d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro48d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7248d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_48d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga48d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos48d ago (Edited 48d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2348d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200048d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin48d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole48d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix48d ago

A Resistance reboot will be awesome

Michiel198948d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor48d ago (Edited 48d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

48d ago
Michiel198948d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
40°

One Last Smoke - The significance of Snake's cigarettes in Metal Gear Solid 4

An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.

Read Full Story >>
metalgearinformer.com
530°

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).

Dirty_Lemons358d ago

That was a great fucking game/ movie.

DarXyde358d ago

To this day, it's one of those games where I refuse to skip the cutscenes, no matter how many playthroughs I've done.

But if you ask me...MGS2 was bloody prophetic and has aged like fine wine. That game was blasted as the weakest entry, and yet it's so enduring. I replayed it some time last year and it was remarkable.

sadraiden358d ago

Heed not the lamentations of people that say that MGS2 is bad because of the Snake/Raiden bait and switch. Every MGS game has its own merits, and while most people consider 3 to be the best, they all shine equally in my opinion.

porkChop358d ago

@sad

I would generally agree but with the exception of MGSV. It had truly excellent gameplay/combat, but dull and largely empty open world(s), and a narrative that is literally only half finished.

I really wish Kojima hadn't tried to go open world with MGS. It just wasn't right for the series. But I get it. He didn't want to make MG anymore but he wasn't allowed to make anything else. So he had to experiment within that franchise. Still, it was the wrong direction.

Santouryuu358d ago

I have been thinking about this a lot, MGS2 being the weakest and getting blasted.
My conclusion, for some years now, it's my favorite game of the series.
Going from MGS1 to MGS2 was such a big leap, in graphics, mechanics, etc.
And now it's even more relevant for being 'bloody prophetic' as you stated.

Maybe dust of my vita and play it again...

porkChop358d ago

It's a shame we never got a remaster of MGS4. The original game only rendered at 1024x768, and it ran anywhere from like 20fps to 60fps depending on the area. A remaster could have very easily cleaned up the visuals and performance. It's such a great game. I just want to play it again but in its best possible state.

MIDGETonSTILTS17358d ago

I agree, but they did all sorts of tricks to make use of the ps3’s cell processor….they’d probably have to rebuild the game in order to make it run on another machine. And, if that involves remaking those cutscenes somehow, then itll never happen, unfortunately.

porkChop358d ago

Nah. There have been plenty of remasters of PS3 games and they've turned out fine. It can be done.

ANIALATOR136357d ago (Edited 357d ago )

You can get near enough 4k 60 with it on RPCS3 these days

FallenAngel1984358d ago

War... war never changes. Or does it? The war has changed ...did it? The answer is no! Unless it is yes! No, of course it is! Is war! Yes! No! Yes?

PitbullMonster357d ago

Ah a man of culture. Duty calls

cell989358d ago

He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.

Eidolon358d ago

You learned all this from MGS?

Tody_ZA358d ago

All that was literally the themes and core story of each game, so not surprising he learned that from MGS. Metal Gear Solid 2 in particular is so relevant today, it was more than a decade ahead of its time and a work of genius. Kojima saw what the digital future was going to become when it was in its infancy. Even MGS 5 despite being unfinished and less of a traditional Metal Gear Solid game with regards to story, had a fair bit to say about language and control over it that is relevant today.

It's a highly acclaimed series for a reason, and one of my favourite.

Eidolon358d ago

I've watched my brother play the MGS games, but I only beat MGS1 myself on the PSP in 2014, and MGSV in 2016. I took the themes and plots as lore, tbh.. trying to piece together the story of MGS rather than relating them to our current times.

Tody_ZA358d ago

It's definitely social commentary, Eidolon. You should read the "themes and analysis" section of the Wikipedia page for MGS2: Sons of Liberty for a start! Game was heavy on this.

Eidolon358d ago

I'll take a look, thanks. Actually might pick up MGS2 again (PS Vita), It's been years since I last played. Might start a new game tbh.

sadraiden358d ago

MGS2 literally predicted digital manipulation of information that we see today all the way back in 2001. MGS2 became Zucc's playbook.

Knushwood Butt358d ago

MGS taught me not to pee my pants.

cell989358d ago

Yes back in 1998 when I was 13. Throughout the years more information has been shown on this subject matters, but go back to early 2000s and information wasn't as prominent. Kojima was ahead of the game

+ Show (4) more repliesLast reply 358d ago
MaxiPower90358d ago

He was on the ball about many things. A true visionary.

sadraiden358d ago

If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.

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