This is the freshest news we have on MGS4, out today!
At the moment its all in French.
Stay tuned for a translation on the way.
You'll want to see the screens though, a lot of them released.
Hit the jump for more.
The screens are highly detailed and MGS4 just gets more awesome with every new piece of info released.
WHAT ARE YOU WAITING FOR?
UPDATES* a bit on the translation:
There are cutscenes that last 30+ minutes!
The screens are from the old build of last year;
nanomachines play a big role in mgs4, they contribute in a sense to the change of how war is fought. The author can't be more specific though (nda prolly).
- all cutscenes are real time
- some cutscenes are very long (30 minutes even for some)
- some cutscenes are controllable. For example: during the briefing in the second mission, you can choose different camera angles.
- some graphical elements make the game come to life: birds flying over, cables swaying in the wind, a lot of explosions, etc.)
- still a lot of aliasing but nothing serious
- still some framedrops but a lot better than it was at tgs07
- explosions, fire and smoke effects are amazing
- you really think you are on the battlefield, thanks to the ambiance and sound in the game (a lot of credibility in the environments).
- synchronisation in speech not perfect yet, but Kojima promises it will be in the final version.
- new animations (snake reaches for his shoulder sometimes because he's in pain), new cqc movements, rolling barrel is a great addition
- solid eye and mkII have a battery that will autocharge when not in use
Courtesy of NeoGAF.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
I'm french and I can undertand all this article... but can't do the translation, too hard xD
Anyway, even you can't understand this preview, I can say that the game is gonna rocks for ages =D
Some of these images are absolutely incredible.
ok as much as i cant wait for this game...........
30 MINUTES cut scene's are a bit to much
that will push my attention span to its limits (and probably beyond)
dont forget that its been confirm on the Kojima Report/podcast that you "CAN" pause the scenes and take a break or drink something then get back to the movie =D