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Sin City Video Game Goes Straight to the Source

The upcoming game won't be inspired by the movie or its sequel. Instead, the game will be based upon Frank Miller's original graphic novels. GameDaily go behind-the-scenes with Red Mile.

Currently, the game is just six months into production with a crew of 35-50 at Melbourne, Australia-based developer Transmission Games (formerly IR Gurus). Their plan is to build the game on three platforms -- Xbox 360, PlayStation 3, and Wii -- using the Unreal 3 engine, but Flint Dille (producer, writer and designer of the game) says he can't reveal much more.

"All I can say is that it will be heavily story- and character-driven, with multiple crossing story lines, and it will contain the same kind of violence, the same kind of sexiness, the same kind of edginess that are the hallmark of the graphic novels," Dille notes. "There will be a wide variety of things for the gamer to do, from fighting to shooting to driving. We're trying to deliver it all in a very stylized, very bold, very surprising way. What makes this so dangerous a project is that, quite frankly, the source material is so damn good. It sets a very high bar for us to hit."
TnS - supercontributor
Published: 660 days 4 hours ago | Article | PlayStation 3 | Xbox 360 | Wii | PC
 
 
 

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