New Ken Kutaragi Interview

Once again Hiroshige Goto from the Japanese site PC Watch conducted an interview with Ken Kutaragi and here is the first segment in this new interview series.

A member of the Beyond3d.com forums has translated the interview to English.

PLAYSTATION 3 evolves because it's a computer

Hiroshige Goto: SCEI have always been saying PLAYSTATION 3 (PS3) is not a game console but a computer. In that sense, I'd thought that it's the important point for PS3 to become a computer whether it comes with HDD standard. But it had not been made clear for a while about the standard HDD. It seems it finally reached the standard HDD through all twists and turns since 2005.

Ken Kutaragi: In my heart it was decided that we want to include HDD as the standard. However, there were various problems such as economic reasons, and we might have not been able to secure enough 2.5inch drives. An HDD-less version might have been planned. In that case it completely becomes a game console, but we want to do a computer.

With these matters, we needed resolution even though we decided to include HDD.

HG: For a game console HDD is an economic pressure. Unlike semiconductor chips HDD cost doesn't decrease. So it becomes 40-50$ cost-up through a life cycle of a game console. Though in the case of a game console its price is lowerd to $100-$200, it becomes difficult with HDD as the standard. Does it mean PS3 doesn't take a price model like a game console?

KK: After all, we don't say it's a game console (laugh) PS3 is clearly a computer unlike PSs of so far.

Obviously we have to make it a mature hardware to a certain degree to reduce the cost when we look at it as a game console. As the methodology, we have been doing cost reduction such as chip integration and power-supply reduction. Naturally we'll do the same thing for PS3.

However, as PS3 is a computer, (not only reducing the cost) but also wants to evolve. We'll want to upgrade the HDD size very soon, if new standards appear in PC we will want to support them. We may want the BD drive to write. Well, BD may not become like that though.

The meaning in that it's not a model but a configuration

HG: Since PS3 is a computer it's not bound by the limitation of the price and cost models of a game console. Is this the reason why it has HDD as the standard which is required for a computer and its hardware evolves?

KK: It's a computer not only in HDD but in the point that it fully adopted standard formats. The interface was PlayStation-only memory card slot in the past. But PS3 has only PC standard slots.

Since they are standards, of course the interfaces are open. We control no standards. You can be free because it's a computer. Also HDD can be easily upgradable for a person who can play with PC.

HG: Game consoles fix their hardware specs through their life cycles. But PS3 seems to approximate to PC in that it can change its configuration flexibly.

KK: Since PS3 is a computer there are no "models" but "configurations". This time we try to make it clear. May as well release BTO (built-to-order) list if possible (laugh) Well, but if we do it the distribution will be confused. But, with PS3, we can do BTO if we want.

HG: In an old interview you said there's no hardware called PS3 but only a meta-format. Is it possible for PS3 to do hardware configuation as long as it has the spec enough to run softwares of a certain profile?

KK: That's right. So every configuration is PS3.

HG: Is it planned that it extends its spec every year like PC?

KK: I think it's okay to release a (extended) configuration every year (laugh). Though I say it like a joke, Dell will do it and Apple will do it too. In PC, if you fix (the spec) for 2 years you'll be catched up. Computers should be changing, right? It's inevitable that 60GB (HDD) will become short, memory may become short too. There are many possibilities.

HG: Is it possible that a PS3 configuration with augmented computing power that exceeds the spec to run the PS3 game meta-format appears?

KK: Yes. If what you want to do increases, it's natural. Of course, it depends on how far what you want to do goes though.

The first party showed the PS3 title standard at E3

HG: At E3 first-party titles in development were playable, which had an impact.

KK: Advance forcasts said something like "there'll be no playable games" (laugh). No one expected that many playable games. At least, they wouldn't think playable games reached that level.

Generally speaking, a first-party should not stick out, but we showed the broad range since it's our responsibility. We have the responsibility to show the standard first.

In the days of PlayStation 1 there were arcade games at the top as the standard softwares. So SEGA and Namco that could port arcade games were strong. Games were made with arcade games as the standard.

But, this time I think PS3 excels all standards. Because of that, we thought they can't aim where they should go unless we show the standard with confidence. As the responsibility of the first party, we have to show it not only in the platform but also in softwares and other parts. The standard is like this even months before the release. Until the PS3 release in November it evolves further and further. I think it could become a kind of the standard.

HG: Relatively third parties were not noticeable. It seems there's a wide gap between the first party and third parties this time.

KK: For better or worse E3 was full of the first party. After all, they know the hardware well in the company and there is a horizontal connection in the SCEI global studio. For this event we created the demo to share various information, engines, and know-how.

Until then our studios are a conglomerate of studios which stick to (SCEI organizational) regions. About half a year before, including Harrison (Phil Harrison, President, Sony Computer Entertainment Worldwide Studios) and Yamauchi (Kazunori Yamauchi, President, Polyphony Digital), we combined studios. They went offsite often, and as for E3 all studios exchanged one another and discussed everything. So it became like that.

We want top guns to show their skill on PS3

HG: The computing power of PS3 Cell far exceeds PC. Though it depends on the kind of computing, its processing performance is outstanding. But its programming model is complicated and the hurdle is high. It seems third-party develpers polarize between those who can't handle Cell and those who are very excited about Cell.

KK: Even at the time of PlayStation 1 those who were into 2D graphics were like "we can't handle PlayStation, I can't understand what it does, but it's OK as it has the library."

It's no doubt that game consoles are becoming computers today. As the result (programming) becomes different from so far. It's strange that they say it's hard to create a software when the processing performance of a game console gets higher. Nobody says he/she can't create a software because clockspeed, memory and HDD of PC get better and heavier. We want top gun (programmers) to show their skill on PS3.

HG: For now actually, developments on PS3 rely on programmers' talents and efforts. There are not yet enough libraries and middlewares to lessen the burden on developers.

KK: We continue to add middlewares. But, actually, middleware is too much for one and not enough for two. It's been always like that. It's not always true that relying on a middleware makes a good game. At least in PS3, it becomes disastrous if you don't know where to use middlewares and where to be careful.

HG: Microsoft try to realize the programming framework which was successful on PC on a game console too. They are adding standardized socket APIs on the OS.

KK: Since Microsoft is coming from PC, they say things are like that in the world of PC. But, if I look at it, I think it has no evolution.

HG: In the previous console generation, the directions of SCEI, Microsoft, Nintendo, these 3 companies were different but the difference was not so big. But, this time 3 companies turn to completely different directions. There are dramatic differences.

KK: Isn't it good if it can energize the market? If they say the same things they'll end up killing each other.


Source PC Watch via Beyond3D

6533d ago
OutLaw6533d ago

Why you bother me so much. Don't you have some english classes to attend.

Marriot VP6533d ago

One of the first interviews he's up front and not hyping with 4D and 120fps. I kinda think if they make the PS3 seem like a computer the public won't think it's a big price to pay. Nothing wrong with what he's saying it's just strategy.

However there's a very crucial problem. The 500 dollar pack with no HDMI means that in a couple years when HDCP kicks in you won't be able to play blu-ray movies on it. I haven't heard anyone mention this so I thought I'd bring it up to see what you think.
http://gear.ign.com/article...

Jay da 2KBalla6532d ago

Good point on the HDCP. I think I recall someone who worked at sony saying something about the ps3 being future proof.

Bill Nye6532d ago

Interesting thing is Xbox 360's HD-DVD player doesn't have HDMI (yet?) either. Methinks Microsoft and Sony know that HDMI won't be needed for a while... especially if those rumors about ICT not being implemented until around 2010-2012 are true.

Marriot VP6532d ago

The HD-DVD add on is through a USB into a 360...than from the 360 to an HDTV. They could easily make a HDMI plug for the 360 because the port isn't component only, it can be anything.

Bill Nye6532d ago (Edited 6532d ago )

I was right. Hah. Well, at least others think so. We'll see if it's right.
http://editorials.teamxbox....

And I don't think that's true about the multi-out on the 360, otherwise I'm sure Sony would've taken the same route with their AV multi-out. Same goes for PC video cards. They would've merged VGA (analog) and DVI (digital) into one output for convenience if they could. It's probably not easy (or possible?) to merge analog and digital signals into a 'multi-out' like you're suggesting.

+ Show (1) more replyLast reply 6532d ago
Anerythristic266533d ago

Kutaragi San ! Stop being so arrogant...please. This was a great article though ! Great post. The PS3 is officially no longer a gaming machine but a computer that plays games. That does leave MS and Nintendo as the only two gaming machines left on the market. It seems that is Sony Corporate protocol to call the PS3 a computer. He ribbed the 360 again ... poorly in my opinion. Ha whatever.

andy capps6533d ago

Good article on this. Kutaragi seems to be holding himself back some, I think his comments about MS were actually very tame for an exec. MS, Sony, and Nintendo have been slinging a lot of mud since E3 and this was rather refreshing.

TBAteam6533d ago

I really hate the way this guy gives interveiws, he answers everything with the same 5 words "The ps3 is a PC" I dont think this is a smart idea at all... as the best part of console gaming was it was a 100% level playing feild, some guy with a kick arse machine on a PC will usually win because he runs better and can see farther. While on a console everyone is the same. Now thats all gonna change according to KK.

Your right... please Kutagari, stop being arrogant, almost every word you speak makes me dislike corporate sony

shotty6533d ago

So what sony offically gave up the console race and know decided to create their own bundget computer. Honestly know it's going to half ass everything. Half ass games, movies and some computer functions. It will never replace PC simply because it doesn't run windows. Without windows you lose all third party support, quite simply it's going to fall as a PC. Is it possible to open the PS3 and add ram or a new videocard,No so how is it a PC.

achira6532d ago

i think in the future you can buy cell extensions, lol (perhaps this is the way you can upgrade)

Jay da 2KBalla6532d ago

yea i can see that happening shotty

Show all comments (100)
50°

Mugen Souls Retro Review – Sexy Demon Space Adventure

Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.

Read Full Story >>
pslegends.com
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies20h ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken16h ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing691d 7h ago

I don’t think anything can compare to 2023

lucasnooker1d 7h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo1d 7h ago (Edited 1d 7h ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing691d 7h ago (Edited 1d 7h ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos1d 4h ago (Edited 1d 4h ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt19h ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken16h ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

120°

6 Fun Games Where You Actually Play As The Bad Guy

While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.

Profchaos1d 13h ago

Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.

It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny

Tacoboto1d 12h ago

Armored Core VI?

Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.

Is something big coming soon to branch the story?

banger881d 12h ago

No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).

ChasterMies1d 2h ago

Trevor in GTA 6 is a sadist and psychopath who dabbles in cannibalism. Should be top of the list. These game “news” sites should hire people that know games.