TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch

In a group interview with the producers of Koei's Fatal Inertia and Bladestorm: The Hundred Years' War where they told the group that the company's first racing game wouldn't make the November Japanese launch. Citing problems with the Unreal Engine 3.0, the group was actively working to remedy their development delays to ship the former launch title before the end of '06.
hardwood2001 - gamer
Published: 1016 days 19 hours ago | News | PlayStation 3
 
 
 

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