The biggest news of the recent Ubidays 2008 press event held last week in Paris turned out to be a teaser trailer for the sequel to 2003's Beyond Good & Evil. It's safe to say that no one saw this coming. The original game tanked at the cash register in competition with familiar names and faces released at about the same time including Prince of Persia: The Sands of Time and Tom Clancy's Splinter Cell, so you might expect that Michel Ancel's cross-platform action-adventure game would be regarded by Ubisoft along the same lines as poison ivy or syphilis.
While Beyond Good & Evil received excellent review scores that ranged from the low eighties to the low nineties (out of 100), if anything, it appears to have been underrated, as the teaser trailer for the sequel led to hundreds of forum posts in all caps that amounted to pretty much the word "yay" and "omg!" repeated ad infinitum. So, given that the main character's bra cup size appears entirely proportional to her body and the game's complete lack of machine guns, hookers, and celebrity voiceovers, what exactly did Ancel's game offer that captured so many hearts and minds?
Let's take a look.