RPGamer writes: "The Persona series has always been Shin Megami Tensei: Lite, stripping out the most hardcore aspects of the main series along with the plots which require a degree in theology to fully appreciate, and replacing them with world-saving teenagers and gameplay that is more outright enjoyable. After Persona 3 became God's gift to RPGamers in 2007, Atlus put Nintendo's Zelda team to shame by spitting out a sequel with nearly identical gameplay in little over a year's time. Persona 4 is rife with tweaks, but do not be deceived by the title. In the PC world, this game would be an expansion pack, albeit a lengthy one, merely transplanting Persona 3's marvelous mechanics into a marginally dissimilar setting with a new plot. The storytelling and high school simulation are better this time around, although the attempts to make the dungeon-crawling easier and less time-consuming made it less interesting instead."