
Jos Ruffel, business development executive at Sidhe Interactive, has spoken out about the company's experience creating the Speed Racer game, saying the title's success was hampered by the movie's poor reviews.
Speaking on the Licensed Game Process panel at GCDC, Ruffel discussed what it was like to develop a game based upon a movie license which was better received. He explained that, despite overall good reviews, the game suffered from the unpopularity of its film counterpart.
"When you make a game based on a license you really are playing roulette - you don't know how the film is going play out in the market," he said.