20°

PSX Extreme: Samurai Warriors 2: Xtreme Legends Review

PSX Extreme writes: "Its never going to end. What began with Dynasty Warriors over a decade ago on the original PlayStation has now escalated into full-on milking. Koei issued several promising PS2 games early in the systems lifespan (Kessen was another one), but due to the sheer number of sequels spawned by the DW franchise, were now inundated with clones. The Samurai Warriors series is very similar, and even though avid fans will be able to list out a myriad of differences, these differences simply dont alter the gameplay enough to matter. And now, heres Samurai Warriors 2: Xtreme Legends, which does nothing to change our view that Omega Force and Koei are just churning out title after title of games that offer nearly identical experiences. In fact, this one somehow takes a step backwards despite offering a bit more in the way of depth. We know itll be more popular in Japan, but even so, how long can they go on doing this? Its long past tiresome.

The graphics are about what youd expect, as theres always a lot of pop-in and jaggies that plague this visual presentation. Weve got some nice detail and choreography in the cut-scenes as we usually do with Omega Force but the gameplay suffers due to a lack of environmental variety. Most all of the enemy soldiers, with the exception of the mini-bosses, all look the same (faceless, lax opponents), and youll soon grow bored with the bland terrain that repeats so often you will wonder if youre going in circles. There used to be a lot of good color in these games, but for some reason, Xtreme Legends is darker than anticipated and not surprisingly, it can be very difficult to discern friend from foe when in the midst of battle chaos. Its nice to see the numerous available weapons, guards and mounts that will assist you in battle, but even those dont show any significant effort on the part of the developers. This really is nothing but a been there, done that, supposed tried-and-true formula that isnt so true as we would hope. Perhaps its more about gameplay, as it always is, but these graphics remain wholly unimpressive and mostly unchanged in comparison with previous Omega Force/Koei titles."
4.7 / 10
Cyrus365 - contributor
Published: 538 days 23 hours ago | Review | PlayStation 2
 
 
 
10°

PlayStation 2
The Final Playstation 2 RPG
PlayStation 2 | News
Seems like every developer has moved on from the PlayStation 2, but not Flight Plan, the creators of Summon Night. Next year, Flight Plan and ...
10°

Multi
PlayStation Release Horizon 11/23/09
Multi | News
PlayStation LifeStyle writes: "After literally two solid months of triple-A title releases throughout October and November, do we really need ...

Industry News
The Japan Preview: 11/22 Edition (DSi LL Launch...
Industry News | Article
DS had a strong week, with the DSi LL performing well, and increased software over last week. New Super Mario Brothers Wii now has 250,000 preorder...

Multi
PlayStation Chat: Episode 21 Modern Warfare Spe...
Multi | Podcast
The Dean writes: "I'd like to introduce the inaugural episode of PlayStation Chat on PlayStation University. This marks the first episode (tho...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News