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The Orange Box (PC)
Average Score
9.5
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20°

Gaming
Black Mesa Source Project Leader Interviewed
337 days 9 hours ago | Gaming | Interview | joshuef
SquareGo asks Carlos Montero a few questions about his project, Black Mesa Source, the Half Life 2 modification remaking the original title.
10°

Multi
Still Alive: Kim Swift And Erik Wolpaw Talk Por...
651 days 2 hours ago | Multi | Interview | kingofps3
Portal is one of the most charming success stories of 2007. The game's creativity and heart is matched by its high quality -- and that's all backed...
20°

Gaming
Valve's Chet Faliszek on Left 4 Dead and Other ...
671 days 7 hours ago | Gaming | Interview | The Round Peg
Meeting at a Left 4 Dead preview event in a goth club in Munich, RPS correspondent Jim Rossignol sat down with Valve's Chet "The Other Half Of...
10°

GDC 2008
Will Steam Add Movies, Music? - Orange Box Sales
683 days 3 hours ago | GDC 2008 | Interview | TnS
Doug Lombari, vice president of marketing at Valve, talked with Tom's Games about Steam's evolution and growth, as well as forthcoming Valve titles...
80°

Gaming
Beyond the Box: Orange Box Afterthoughts and Th...
696 days 15 hours ago | Gaming | Interview | predator
1UP writes: "Orange Box almost feels like the result of a bet: "How many crazy risks can you take all at once?" The result was ...
80°

Multi
Valve's Doug Lombardi interview: Orange Box 2, ...
697 days 12 hours ago | Multi | Interview | TnS
Eurogamer writes: "On a recent trip to Germany to see Left 4 Dead, of which more soon, we sat down with Valve marketing director Doug Lom...
50°

Multi
Interview: Half-life 2's David Speyrer
718 days 21 hours ago | Multi | Interview | FatJoe3
Episode Two's project lead on the Half-Life series' progress. David Speyrer was interviewed for his job at Valve on the day the original Half-...
20°

Multi
Orange Box Afterthoughts: Valve talks about how...
728 days 11 hours ago | Multi | Interview | predator
1UP writes: "The Orange Box makes most games seem shallow. Could it have something to do with it containing five frickin' games? Hmm -- m...
20°

Multi
IGN Interviews GLaDOS
796 days 19 hours ago | Multi | Interview | kingofps3
Ellen McLain is the voice of Portal and the Overwatch. IGN explain to her who the Overwatch is. "One of the many features that make Valve...
80°

Multi
Gamespot Interview: By Design: Half Life 2 'The...
815 days 6 hours ago | Multi | Interview | Bloodmask
Half-Life 2: The Orange Box is a heck of a packing job. Combining one of the most essential and engrossing single-player campaigns of all time, sty...
160°

Multi
Gabe Newell interview on The Orange Box, why th...
828 days 13 hours ago | Multi | Interview | TnS
This time, Kikizo sat down with Valve boss Gabe Newell (with some additional input from Doug as well as graphics architect Jason Mitchell) for the ...
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70°

Multi
Creative Minds: Gabe Newell - From Half-Life to...
830 days 9 hours ago | Multi | Interview | TnS
Mr Gabe Newell, you and your team at Valve Software stand accused of entertaining us with hours upon hours of prime FPS action from the one of the ...
90°

Multi
Newell: Lots of Half-Life left at Valve
831 days 12 hours ago | Multi | Interview | TnS
Gabe Newell has said Valve still has plenty of Half-Life to mine as the developer slowly creeps toward the grand Episode Three finale, which it's e...
100°

Industry News
Interview with Valve's Doug Lombardi
853 days 12 hours ago | Industry News | Interview | News Bot
Spong.com got the chance to sit down with Doug Lombardi, director of marketing at Valve at this year's Leipzig Games Convention. Doug, if you ...
60°

Multi
Opening The Valve: The Gabe Newell Interview
860 days 5 hours ago | Multi | Interview | Fighter
While Episode 2 should have been released last holiday, alas, it was delayed. Shocker. With Orange Box hitting in a little over than a month, Game ...
610°

Multi
PSU Interview: Half Life 2 and Team Fortress 2
862 days 22 hours ago | Multi | Interview | NoUseMerc
Valve: "...For the 360 version of the game, we can probably say we are using around 93-94% of the console's power given our current optimizati...
50°

Multi
Valve: The Lost Interview
898 days 3 hours ago | Multi | Interview | timmyp53
Earlier this week CVG brought you an interview with Valve Software's Marc Laidlaw - the man responsible for penning the Half-Life plot - from the l...
70°

Multi
Interview: The story behind Half-Life
903 days 9 hours ago | Multi | Interview | RuJoshin
Having written sci-fi and horror novels such as Dad's Nuke, The Orchid Eater and The 37th Mandala, Marc Laidlaw joined Valve in 1997 during the dev...
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