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Gaming Evolution Review: S.T.A.L.K.E.R
444 days 20 hours ago | PC | Review |
Rowland
Last year, developer GSC Game World released the long-awaited S.T.A.L.K.E.R. - Shadow of Chernobyl to almost universal praise for its concepts and ...
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Gaming
Oblivion Lost: The Story of S.T.A.L.K.E.R.
449 days 2 hours ago | Gaming | Article |
Borman
Following S.T.A.L.K.E.R. Clear Sky's release, SuperiorVersion writer Lucas Zadrozny decided to take a look back at the development of S.T.A.L.K.E.R...
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Gaming
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E3 2008
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Gaming
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Gaming
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Visit Paris, Hawaii, and the Moon
698 days 8 hours ago | Multi | Article |
TnS
Sometimes planning a vacation feels like too much work. Even if you manage to score enough time off, finagle a passport and find affordable deals f...
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PC
CVG: The PC Games of 2007
736 days 16 hours ago | PC | Article |
TnS
CVG's pick of the PC games that have eaten up most of their time over the last 12 months:
"It's a cliché, but this year really has f...
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PC
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Multi
2007: The Year of the Shooter
761 days 13 hours ago | Multi | Article |
TnS
IGN PC team comments on genre trends, makes fun of itself:
"If you look back at our review list and sort by the shooter genre (we've done...
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PC
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PC
GSC: DX10 innovations "not worth the energ...
847 days 22 hours ago | PC | Interview |
TnS
S.T.A.L.K.E.R. creator GSC Game World reckons that efforts to introduce DirectX 10 innovations into PC games at this stage in the API's life is ess...
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