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S.T.A.L.K.E.R. (PC)
Average Score
7.0
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40°

Multi
Bit-tech: Top Five Most Disappointing Games of ...
364 days 16 hours ago | Multi | Article | Columbo
Bit-tech writes: "We've spent a lot of time playing games this year and some of us in the bit-tech offices thought it'd be an interesting...
20°

PC
Bit-tech: S.T.A.L.K.E.R.: Clear Sky re-review
382 days 11 hours ago | PC | Review | Columbo
Do bear in mind though that even though the game performance is still a little flaky, we'd still recommend that players can run the game on Medium ...
10°

PC
Game Focus: S.T.A.L.K.E.R. Clear Sky Review
414 days 16 hours ago | PC | Review | Columbo
One major "value" issue with the game is the boring multiplayer, which while it works up to 32 players it just does not bring anything ne...
10°

PC
GameZone: S.T.A.L.K.E.R: Clear Sky Review
427 days 15 hours ago | PC | Review | Columbo
S.T.A.L.K.E.R: Shadow of Chernobyl was a long time coming. After several years in development and countless delays, the title hit the shelves in Ma...
20°

PC
Gaming Evolution Review: S.T.A.L.K.E.R
444 days 20 hours ago | PC | Review | Rowland
Last year, developer GSC Game World released the long-awaited S.T.A.L.K.E.R. - Shadow of Chernobyl to almost universal praise for its concepts and ...
30°

Gaming
Oblivion Lost: The Story of S.T.A.L.K.E.R.
449 days 2 hours ago | Gaming | Article | Borman
Following S.T.A.L.K.E.R. Clear Sky's release, SuperiorVersion writer Lucas Zadrozny decided to take a look back at the development of S.T.A.L.K.E.R...
280°

Gaming
Five Other Post-Apocalyptic Games You Shouldn't...
484 days 13 hours ago | Gaming | Article | dimeford
Fallout 3 is due on October 28th and if you've already played and replayed the first two games in the series, you're probably looking for other gam...
740°

E3 2008
Top 10 Exclusives We'd Steal For the 360 @ E3 '...
534 days 9 hours ago | E3 2008 | Article | Superfragilistic
Here at XboxOZ we're gamers first. And so when we see a great exclusive on another platform we can't help but notice. However, our preference for g...
30°

Gaming
The complete history of open-world games (part 2)
583 days 14 hours ago | Gaming | Article | Superfragilistic
CVG writes: Perhaps the gaming series that has coped with the development cycle problems best and done most for sandbox gameplay is Grand Thef...
30°

Gaming
Bottom of the Barrel: Why Vista Sucks for Gaming
628 days 7 hours ago | Gaming | Article | donalbane
Despite Microsoft's promise to make Vista gaming more streamlined and user-friendly, so far, it's been an uphill battle for gamers running Vista in...
20°

Tech
A-Life, Emergent AI and S.T.A.L.K.E.R.: An Inte...
673 days 13 hours ago | Tech | Interview | kingofps3
AIGameDev writes: "Ever since it was first announced, S.T.A.L.K.E.R. has captured the imagination of avid gamers fascinated by the idea of a m...
30°

Multi
Visit Paris, Hawaii, and the Moon
698 days 8 hours ago | Multi | Article | TnS
Sometimes planning a vacation feels like too much work. Even if you manage to score enough time off, finagle a passport and find affordable deals f...
40°

PC
CVG: The PC Games of 2007
736 days 16 hours ago | PC | Article | TnS
CVG's pick of the PC games that have eaten up most of their time over the last 12 months: "It's a cliché, but this year really has f...
80°

PC
S.T.A.L.K.E.R. Community Q&A: GSC 'seriousl...
743 days 23 hours ago | PC | Interview | TnS
In the latest community Q&A with S.T.A.L.K.E.R developer GSC Game World they say that the STALKER: Shadow of Chernobyl singleplayer SDK can't b...
50°

Multi
2007: The Year of the Shooter
761 days 13 hours ago | Multi | Article | TnS
IGN PC team comments on genre trends, makes fun of itself: "If you look back at our review list and sort by the shooter genre (we've done...
50°

PC
S.T.A.L.K.E.R. - The myth and reality, part 1
842 days 2 hours ago | PC | Article | TnS
The former Soviet Union is a place where mankind's legacy of pollution has reached a mythological status. Areas of contamination and environmental ...
120°

PC
GSC: DX10 innovations "not worth the energ...
847 days 22 hours ago | PC | Interview | TnS
S.T.A.L.K.E.R. creator GSC Game World reckons that efforts to introduce DirectX 10 innovations into PC games at this stage in the API's life is ess...
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20°

Multi
Interview: The Making of S.T.A.L.K.E.R., part one
927 days 17 hours ago | Multi | Interview | TnS
S.T.A.L.K.E.R. was surrounded by plenty of anticipation, but what the with the lengthy development time and word leaking that certain parts of GSC'...
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