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BioShock (PC)
Average Score
9.7
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30°

Multi
The Funniest Moments in Gaming: Current-Gen Edi...
17 days 17 hours ago | Multi | Article | donalbane
Although many games try to supplement their stories with humor, only a select few actually succeed in making us lol. Join The Exploding Barrel as ...
20°

Multi
GamesRadar: How modern gaming has made us into ...
20 days 15 hours ago | Multi | Article | Columbo
GamesRadar writes: "Once, we were a proud warrior people, adept in every skill, discipline and combat technique required to earn mastery ...
10°

Industry News
CVG: 2K Boston Interview
20 days 19 hours ago | Industry News | Interview | BIoodmask
One year since the release of BioShock, CVG finds 2K Boston's creative director Ken Levine, lead programmer Chris Kline, and lead designer Bill Gar...
10°

Multi
OXM: Ken Levine interview - Part 1
24 days 19 hours ago | Multi | Interview | skynidas
OXM writes: "Ken Levine, the creative director at 2K Boston, was recently at the Develop conference in Brighton along with fellow Bioshockers ...
510°

PC
Levine: "I got some nasty f***ing threats&...
26 days 17 hours ago | PC | Interview | OgTheClever
BioShock designer Ken Levine has revealed that he received some "nasty f***ing threats" over the controversial PC copy protection of his ...
10°

Multi
Gamasutra - Postmortem: 2K Boston/2K Australia'...
33 days 20 hours ago | Multi | Interview | harry190
Gamasutra is proud to be publishing notable Game Developer magazine postmortems online for the first time - starting with project lead Finley revea...
260°

Gaming
Wallets Will Suffer on October 21st
47 days 14 hours ago | Gaming | Article | MaximusPaynicus
LittleBigPlanet, Fable II, Far Cry 2, BioShock, and Spider-Man: Web of Shadows are all slated for October 21st, 2008 release. In addition to that, ...
30°

E3 2008
Exclusive Bioshock 2 Interview
57 days 4 hours ago | E3 2008 | Interview | SlappingOysters
From gameplayer... "With a BioShock sequel (or prequel) shrouded in secrecy, Gameplayer was given an exclusive opportunity to speak with 2K M...
10°

Gaming
RE: Ripten Email "What Gaming Taught Me"
59 days 11 hours ago | Gaming | Article | Nostradavis
Ripten writes: "Because you as our reader can't see the many emails that get passed around whenever news breaks, I thought that I would s...
10°

Industry News
GI.Biz Interview: Ken Levine - Part Two - 2K Bo...
59 days 15 hours ago | Industry News | Interview | Cyrus365
GamesIndsutry.biz writes: "In part one of the GamesIndustry.biz interview with 2K Boston chief, Ken Levine, he talked about development costs,...
10°

Multi
Thinking BioShock: From Tech to Philosophy
59 days 17 hours ago | Multi | Interview | BIoodmask
Christopher Kline, technical director for 2K Boston, recently gave a lecture at Paris GDC on modern classic BioShock - co-developed by Kline and hi...
10°

Multi
Eurogamer Interview: Building BioShock
60 days 4 hours ago | Multi | Interview | BIoodmask
Levine and his team - including design lead Bill Gardner and technical director Chris Kline, both of whom joined Eurogamer for this interview - are...
10°

Dev News
Gamefest: Designing Rapture To Make Sense In Bi...
70 days 17 hours ago | Dev News | Article | vasilisk
Gamasutra writes: "How do you create a believable space for an entirely unreal location? Gamasutra was at Microsoft's Gamefest event, where 2K...
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130°

Gaming
2007 vs. 2008: Which year has the best games?
74 days 21 hours ago | Gaming | Article | jtorry
VideoGamer.com writes: "2007 was a great year for video games. We handed out three 10/10 scores and were bombarded with great releases. At the...
90°

Multi
Bioshock 'Eyes-On' Preview by PSU
77 days 6 hours ago | Multi | Preview | Muff1nB4k3r
PSU was able to gain a glimpse at the upcoming PS3 edition of Bioshock, and writer David Wales says that he felt that even though the game has been...
10°

Industry News
Video game movies, too much?
98 days 8 hours ago | Industry News | Article | pwnamon
We are all familiar with video game movies, the Resident Evil movies and Doom are some of the biggest examples. The resident evil series has grosse...
10°

Industry News
EDGE Interview: The Truth About Ken Levine
103 days 18 hours ago | Industry News | Interview | BIoodmask
Chris Kline with BioShock house 2K Boston describes a humble, close-knit development team, and a creative lead that's more nerd than rock star in t...
20°

Gaming
360 Gems: Bioshock
112 days 17 hours ago | Gaming | Article | Jam_sponge
Whether you're a 360 launch day veteran or a newcomer who picked up the console to play one of the many blockbuster titles that have graced the sys...
120°

Multi
The pitfalls of a BioShock sequel - Destructoid
133 days 3 hours ago | Multi | Article | Superfragilistic
Destructoid writes: Whether you like it or not, a sequel to the 2007 original IP of the year, BioShock, is marching with irresistible inevitabili...
50°

Multi
UGO: BioShock Casting Call
146 days ago | Multi | Article | geminibros
UGO writes: "BioShock was without a doubt one of the very best video game releases for 2007. Offering that all too rare mix of smooth, open-e...
60°

Gaming
Opinion: Why More Games Need Subtext
161 days 10 hours ago | Gaming | Article | TnS
In this in-depth Gamasutra editorial, Editor-At-Large Chris Remo looks at what games - from Ico to No More Heroes - mean to gamers, suggesting that...
10°

Gaming
Ken Levine on BioShock's Narrative Drive
164 days 10 hours ago | Gaming | Interview | TnS
The evocative 2K Boston/Australia developed first-person action title BioShock is renowned for delivering one of the most compelling narratives yet...
10°

Gaming
Digital Extremes' Schmalz Talks Dark Sector Ori...
177 days 16 hours ago | Gaming | Article | TnS
At the recent ICE 08 game conference in Toronto, Digital Extremes' president and founder James Schmalz discussed his views on the current and futur...
50°

Gaming
BioShock + Anime
181 days 21 hours ago | Gaming | Article | JoyiusHammer
WhatIfGaming writes: "Only the Japanese are crazy enough to make a game as demented like BioShock seem like a lovable Saturday morning ca...
90°

Multi
2K Marin Interview: Following Up BioShock
186 days 1 hour ago | Multi | Interview | TnS
2K Marin creative director Jordan Thomas pulls back the curtain on BioShock's Fort Frolic - the secret is hidden in what isn't there - and hints at...
80°

Multi
BioShock Audio - In-game audio for free download
186 days 13 hours ago | Multi | Article | wow4u
"More in game audio! Elizabeth at 2K Games heard Major Nelson talking about how he want to post more game audio on his site. Thanks to her, he...
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60°

Industry News
Next-Gen.Biz: The Ken Levine Interview
187 days 3 hours ago | Industry News | Interview | Cyrus365
Next-Gen.Biz writes: "He's just that big now. We only have to say it's a Ken Levine interview and you're hooked. And if you're not, well, you'...
60°

Gaming
Analysis: The Value of a Good Writer - 'Videoga...
188 days 3 hours ago | Gaming | Article | Cyrus365
Next-Gen.Biz writes: "How do games like Bioshock and Call of Duty 4 mold questions and a sense of wonderment into memorable stories? Developer...
130°

Gaming
QuickJump Quicklist: Seven types of girl gamers
189 days 13 hours ago | Gaming | Article | T_Tokyo2010
It's true: female gamers do exist (the shock!). Just like male gamers who come in different shapes, sizes and flavors, we can come up with a divers...
50°

Multi
Top 5 Real Biology Concepts in BioShock
191 days 12 hours ago | Multi | Article | decapitator
BioShock was never meant to be a science lesson, but it contains a some jargon and ideas that would be familiar to any life science student. We got...
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