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Game Profile
BioShock (PC)
Release Dates:
US: 21 August 2007
EU: 2007
AU:
JP:
Game Info:
Published by: -
Developed by: -
Genre: -
Number of Players: -
 
 
390°

PC
Unreal Engine 3 with maximum quality
3 hours ago | PC | Screenshots | Metz
The Unreal Engine 3 is quite a popular piece of software. But what is the maximum quality you can get out of it? PCGH checked it out in Bioshock an...
210°

Multi
BioShock PS3 DLC 'right now exclusive'
10 hours ago | Multi | News | jtorry
During Leipzig Games Convention last week VideoGamer.com caught up with 2K Games senior producer Melissa Miller and asked her if the exclusive cont...
260°

Gaming
Wallets Will Suffer on October 21st
8 days 3 hours ago | Gaming | Article | MaximusPaynicus
LittleBigPlanet, Fable II, Far Cry 2, BioShock, and Spider-Man: Web of Shadows are all slated for October 21st, 2008 release. In addition to that, ...
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Comedy for Gamers
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BADJoystick is a new website dedicated to all things funny, crazy or just plain stupid in the world of video games.
30°

E3 2008
Exclusive Bioshock 2 Interview
17 days 18 hours ago | E3 2008 | Interview | SlappingOysters
From gameplayer... "With a BioShock sequel (or prequel) shrouded in secrecy, Gameplayer was given an exclusive opportunity to speak with 2K M...
10°

Gaming
RE: Ripten Email "What Gaming Taught Me"
20 days 1 hour ago | Gaming | Article | Nostradavis
Ripten writes: "Because you as our reader can't see the many emails that get passed around whenever news breaks, I thought that I would s...
10°

Industry News
GI.Biz Interview: Ken Levine - Part Two - 2K Bo...
20 days 4 hours ago | Industry News | Interview | Cyrus365
GamesIndsutry.biz writes: "In part one of the GamesIndustry.biz interview with 2K Boston chief, Ken Levine, he talked about development costs,...
10°

Multi
Thinking BioShock: From Tech to Philosophy
20 days 7 hours ago | Multi | Interview | BIoodmask
Christopher Kline, technical director for 2K Boston, recently gave a lecture at Paris GDC on modern classic BioShock - co-developed by Kline and hi...
10°

Multi
Eurogamer Interview: Building BioShock
20 days 17 hours ago | Multi | Interview | BIoodmask
Levine and his team - including design lead Bill Gardner and technical director Chris Kline, both of whom joined Eurogamer for this interview - are...
90°

Multi
BioShock movie won't be "Kate Hudson hunti...
22 days 9 hours ago | Multi | News | patlike
VG247: Big-shot Hollywood film guy Gore Verbinski "gets" the BioShock franchise. Ken Levine told us so last week. So don't expect pretty ...
90°

Industry News
BioShock Rescued Shooters, Says Levine
24 days 15 hours ago | Industry News | News | BIoodmask
2K's Ken Levine has told Eurogamer he reckons BioShock has rescued the shooter genre by opening up a brand new market. "I can pretty much...
70°

Industry News
Job Application Found for Possible BioShock 2 L...
28 days 5 hours ago | Industry News | Rumors | wardrox
Ripten's John Kershaw discovered a very interesting job opportunity at 2K Boston. The job, Lead Multiplayer Designer, is described as requiri...
60°

Multi
Ken Levine: BioShock gameplay innovates well co...
28 days 14 hours ago | Multi | News | patlike
Speaking to VG247 at Develop yesterday, 2K Boston's Ken Levine said that he didn't understand why gamers had leveled criticism and the scope of inn...
150°

Dev News
Ken Levine: "Maybe I am an asshole," ...
29 days 9 hours ago | Dev News | News | patlike
VG247: 2K Boston's Ken Levine has responded to rumour that certain members of the original BioShock team left to work at 2K Marin because of dislik...
390°

Dev News
BioShock was supposed to be the most integrated...
29 days 14 hours ago | Dev News | News | patlike
VG247: Speaking at Develop today, 2K Boston star Ken Levine said that BioShock's narrative was supposed to bear more than a little relation to adul...
30°

Dev News
Live blogging the Ken Levine Develop 2008 keynote
29 days 14 hours ago | Dev News | News | patlike
VG247: Ken Levine's about to start his keynote speech at Develop 08 in Brighton. The talk's called "BioShock and Awe: Immersing the Gamer in a...
10°

Dev News
Gamefest: Designing Rapture To Make Sense In Bi...
31 days 6 hours ago | Dev News | Article | vasilisk
Gamasutra writes: "How do you create a believable space for an entirely unreal location? Gamasutra was at Microsoft's Gamefest event, where 2K...
80°

Multi
Shack PSA: BioShock $15 on Steam this Weekend
34 days ago | Multi | News | Shmammy
The PC edition of 2K Boston and 2K Australia's deep sea shooter BioShock (PC, PS3, 360) is now on sale at Valve's digital distribution platform Ste...
130°

Gaming
2007 vs. 2008: Which year has the best games?
35 days 10 hours ago | Gaming | Article | jtorry
VideoGamer.com writes: "2007 was a great year for video games. We handed out three 10/10 scores and were bombarded with great releases. At the...
450°

E3 2008
2K Games not improving BioShock visuals for PS3...
37 days 12 hours ago | E3 2008 | News | jtorry
Some bad news for PS3 owners hoping for some improvements in the graphics department for upcoming shooter BioShock. Publisher 2K Games has confirme...
90°

Multi
Bioshock 'Eyes-On' Preview by PSU
37 days 19 hours ago | Multi | Preview | Muff1nB4k3r
PSU was able to gain a glimpse at the upcoming PS3 edition of Bioshock, and writer David Wales says that he felt that even though the game has been...
300°

Multi
BioShock shouldn't have worked
51 days 8 hours ago | Multi | News | Cyrus365
Eurogamer writes: "Damnation developer Blue Omega reckons there was "no frigging way" BioShock should have ended up being successful...
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Free online magazine for PC gamers
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PCGZine is a free online magazine for PC gamers, written by professional games journalists.
10°

Industry News
Video game movies, too much?
58 days 22 hours ago | Industry News | Article | pwnamon
We are all familiar with video game movies, the Resident Evil movies and Doom are some of the biggest examples. The resident evil series has grosse...
10°

Industry News
EDGE Interview: The Truth About Ken Levine
64 days 8 hours ago | Industry News | Interview | BIoodmask
Chris Kline with BioShock house 2K Boston describes a humble, close-knit development team, and a creative lead that's more nerd than rock star in t...
180°

Multi
Big Daddy gets the Spore treatment
69 days 16 hours ago | Multi | News | King Neptune117
The Spore Creature Creator is used to create Big Daddys.
140°

PC
2K Games drops activation, install limits for B...
69 days 17 hours ago | PC | News | mepsipax
Finally, 2K games taking hints over the recent Mass Effect PC securom scandal, has finally removed the activation and install limits for Bioshock P...
60°

Industry News
Ken Levine re-negotiating contract with Take-Two
72 days 22 hours ago | Industry News | News | Cyrus365
Variety writes: "Have you been wondering why "Bioshock" creative guru and 2K Boston chief Ken Levine has been strangely absent from ...
20°

Gaming
360 Gems: Bioshock
73 days 7 hours ago | Gaming | Article | Jam_sponge
Whether you're a 360 launch day veteran or a newcomer who picked up the console to play one of the many blockbuster titles that have graced the sys...
310°

PC
Pictures of Unreal Engine 3 games
78 days 13 hours ago | PC | Images | AzraelGauss
A gathering of images using the Unreal Engine 3. There are also titles that weren't released yet.
710°

Multi
Xbox 360 to Benefit from PlayStation 3 BioShock
91 days 17 hours ago | Multi | Rumors | Dnarbeis
Spong Writes: "Well, it's confirmed - despite howls of derision from fanboys of another caste - PlayStation 3 owners will indeed be getting th...
120°

Multi
The pitfalls of a BioShock sequel - Destructoid
93 days 17 hours ago | Multi | Article | Superfragilistic
Destructoid writes: Whether you like it or not, a sequel to the 2007 original IP of the year, BioShock, is marching with irresistible inevitabili...
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