10°

Q&A: CCP On Keeping EVE Fresh and Growing

CCP's EVE Online is that rare thing in the MMO world -- a game that has steadily gained in players and profile since it first launch. Originally launched in 2003, the game stands out from the pack given its focus on simulating a stellar society -- and as its user base has grown, its simulation has gotten more robust and realistic.

Here, CCP's CMO, Ryan S. Dancey, talks about what sets the game apart from its competition; he discusses the decisions the developers have made and will have to make, as they continue to push for growth in the game and its universe.
BIoodmask - contributor
Published: 18 days 22 hours ago | Interview | PC
 
 

Showing: 0 - 0 of 0 Comments
Add Comment (Gamer Zone)
Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
Read More...
 
 
You must log in to post comments.
Username:  
Password:  
 
 
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News