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Gamasutra Interview: Stardock CEO Wardell On Elemental's Strategy-Centric Modding Engine

Stardock's 2010 release Elemental: War of Magic is a turn-based "4X" strategy game in a fantasy setting, a spiritual successor to Simtex's 1994 cult classic Master of Magic.

But the Michigan-based developer has a secondary goal with the title, beyond the main game event: an entire engine specifically built around the strategy genre, aimed at allowing modders or even other developers to create full-scale strategy games of their own.

"Most games in the past few years have been developed with engines like Unreal or Gamebryo. But there aren't a lot of game engines made for strategy games, which have very different requirements," Stardock CEO Brad Wardell told Gamasutra.
Nineball2112 - contributor
Published: 121 days 21 hours ago | Interview | PC
 
 

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