WP writes: "Time travel and its paradoxical twists have always been popular tools for fiction to use as convenient foils in wrapping up loose threads or in creating new ways in which to create the same. The adventure game Timequest, from now-defunct developer Legend Entertainment, casts you as a time agent sent back to pivotal moments in history in order to correct subtle changes that another renegade agent had left behind. The Journeyman Project series had also explored the same approach, and in both, you could screw up things yourself by doing something such as walking down from a temple in your future-made time suit and then being worshipped as a god, thus ending the game. Darkest of Days is now coming out with its own brand of time traveling mischief in an action-packed FPS game."