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Turbine Talks Console MMOs

IncGamers recently caught up with Turbine's Jeffrey Steefel as he prepares for the launch of the Mines of Moria expansion for Lord of the Rings Online. We asked him about the super secret MMO in development by Turbine for consoles and he talked us through the challenge of bringing the MMO to the sofa.
AndyA - contributor
Published: 401 days 20 hours ago | News | Gaming | PC
 
 

Showing: 1 - 7 of 7 Comments
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thetamer - 401 days 20 hours ago
1 -
No way! They're doing another MMO?!
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Leord - 401 days 20 hours ago
2 -
I'm kind of sceptical against if it's possible to make a good MMO on console...
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Dorjan - 401 days 20 hours ago
2.1 -
I would disagree.

Final Fantasy XI really did a good job for a console. YOu should try it out!
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Perjoss - 401 days 20 hours ago
2.2 -
just remember that gamepads CAN have more buttons than they actually seem to have, lets use the 360 pad for an example pressing A does action 1, holding left trigger and pressing A does action 2, holding right trigger and pressing A does action 3, holding left and right trigger and pressing A does action 4, might sound a little fiddly but its just like a shift key. And now both consoles have a mini keyboard attachment thing for typing I don't really see any reasons not to make a good mmo for consoles.
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Dorjan - 401 days 20 hours ago
3 -
It is always hard. FFXI I think still to this day had the best console / PC midground UI.
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AndyA - 401 days 20 hours ago
4 -
It's all about the UI. There's so much information to convey.
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syrinx - 401 days 20 hours ago
5 -
I like the way Lotro is going and their approach. I do look forward to seeing what Turbine do on the consoles.
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