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860°
How Many Zombies in Left 4 Dead On Screen At Once?
103
Left4Dead411 manages to spawn over 1,200 zombies on screen at once. They ran the game at 1920x1080 with most settings at max; it's likely that running at lower settings would allow a higher zombie count.
View Images >>
left4dead411.com
TheIneffableBob
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Published: 416 days 19 hours ago | Images |
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Timesplitter14
- 416 days 21 hours ago
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1 -
well that is cool
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1.1
Socom
| 416 days 19 hours ago - User only got 1 bubble -
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cpuchess
- 416 days 18 hours ago
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1.2 - 1.1
Apparently you didn't watch the video. There is a lot more than 50
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1.3
Socom
| 416 days 18 hours ago - User only got 1 bubble -
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1.4
lelo
| 416 days 18 hours ago - User only got 1 bubble -
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SonyOwnsNextYear
- 416 days 16 hours ago
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1.5 - nice low blow, jenzo
bringin up a game from well over a year ago.
have you played resistance 2 jenzo? it might open your eyes to a new level of A.I.
for the record im playing r2 on hard.
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Cherchez La Ghost
- 416 days 16 hours ago
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1.6 - RE: 1.5
What does Resistance 2 have to do with Zombie count?!! I tell you what, get off this thread and go back to playing to R2. Hows that?!!
Anyway, that's still a large number of Zombies to fight off. And after watching some gameplay, I see why Valve said this game is about teamwork. What was the Zombie count at the end of Dead Rising, when all the Zombies were in that tunnel?!
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bishop-br
- 416 days 15 hours ago
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1.7 -
That's actually something around 150~200 zombies, on the most filled times.
Its good, really, but not impressive. Heavenly Sword showed way more than a thousand (much more in the first bazooka/defend the scape roout part), they for sure weren't anywhere near inteligence, but those zombies, in this video, don't show how briliant they are too. Both cases they were just doing the same thing in circles. For sure this looks more impressive since those zombies actually fight as those warriors just run around or in a specific direction with only about a dozen really near you are acting normally as enemies.
Th funny thing is, I don't really care, no game would ever get my money based on enemies on the screen. For god's sake, Shadow Of The Colossus have only 16 enemies and some not so dense wildlife to be killed.
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thewhoopimen
- 416 days 15 hours ago
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1.8 - @1
I estimate about 80-100 zombies at the end of the screen. Poster might have more of them offscreen, but what I would really like to see is all "1200" rush a character, and also to verify if this same number is valid on the console version.
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Robondacob
- 416 days 13 hours ago
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1.9 -
Definitely not a 1000. I can imagine this little kid seeing the screen and yelling "Omg Mom look! There are like 1000 of them!".
I'm not really a fan of zombie shooters, but I heard the co-op is good so I'll probs rent.
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Ren
- 416 days 11 hours ago
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1.10 - @ 1.9
Whats the point in renting an online only game?
I would understand if it had a story....
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Robondacob
- 416 days 9 hours ago
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1.11 -
To see if I like it...
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pixelsword
- 416 days 9 hours ago
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1.12 - Everyone needs to be quiet with the "AAA" comments
The "AAA" term and rating scale was first used for stocks in the stock-market and ported over to gauge quality in games; the problem is that since it was just a corporate term to begin with, there's no justification to the veracity to the accuracy of the term with the respect to games. The proof is that no one can tell me what an "A" or "AA" game is, let alone a "AAA" game.
Looks like a great game, irregardless.
P.S.
Whomever wrote that article I don't think they are accurate with the context of the video. How many zombies "can" be on the screen versus how many "will be in the game" are two entirely different scenarios.
That clip was like a tech demo.
Even if they did have 1,200 zombies on screen:
- They weren't doing anything but running their normal "zombie" cycles; none of them were doing anything eventful with an enemy to stress the engine in real "in-game" situations
- It wasn't done in the First-Person perspective, which has to have other things run to accomplish the player's perspective, so that's a weak argument
- ZERO physics were active during that clip, just maybe one particle effect and two fire animation cycles; which didn't run all at once: Notice the back fire animation was running until the camera was backed-up, then the front fire animation was running... If both were running I wouldn't have thought anything of it, but since one went out, that didn't lend to the argument that the game engine was pulling much power
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Oner
- 416 days 8 hours ago
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1.13 - ...
@ Socom ~ 1.1 - "Misleading title and inaccurate comments
Comment says 1200 zombies. I saw 40-50 zombies on screen at once."
This is true, but additionally the article is mislabeled via it's channel as if the 360 can do what the article describes when this is 100% confirmed a video FOR PC ONLY as the 360 cannot do this nor use cvars.
Taken directly form the article itself...
"The following video was taken on my COMPUTER (at 20x speed):
If you want to mess around, we found some nifty console commands. You need to start a single player game and open your console with the '~' key first, and then type these commands directly into it.
Console commands
* sv_cheats 1 - Must be done first for any of these to work.
* god 1 - Enables god mode - cannot be hurt
* noclip - Enables/disables flying around
* nb_blind 1 - Makes the zombies unable to see you (they can still sense when you touch them)
* nb_delete_all - Clears all infected/infected bosses/Survivors
* z_add - Adds a single infected. We bound this to a key to do the above video.
* z_spawn bossname - Spawns a boss infected at your crosshairs. Put whatever boss name you wish: tank, boomer, smoker, witch, hunter
* give weaponname - Equips your with that weapon
* cl_drawhud 0 - So you can't see the HUD
* r_drawviewmodel 0 - Makes your weapon invisible
Have fun with these console commands, you can find more in the cvar list."
The 360 cannot use cvars and the actual article shows this is for use with the PC.
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San anto
- 416 days 7 hours ago
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1.14 - @pixelsword 1.12
"Looks like a great game, irregardless"
its regardless you dumb shiit, lmfao!!!!!! brings funny memories back from a great american dad episode.
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Capital G
| 416 days 21 hours ago - User only got 1 bubble -
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PoSTedUP
- 416 days 21 hours ago
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2.1 -
i think that number would be tripled and the zombies would actually have good AI if the game was a ps3 exclusive XD. only the truth here people...
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2.2
Capital G
| 416 days 21 hours ago - User only got 1 bubble -
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PoSTedUP
- 416 days 21 hours ago
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2.3 -
yes, but its good to know the obvious : P
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fufotrufo
- 416 days 21 hours ago
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2.4 -
good AI * chuckles *
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Rob0g0rilla
- 416 days 20 hours ago
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2.5 - if they had better a.i.
they wouldn't be zombies.
With that being said there's nothing really impressive about all those zombies on screen at once. It's not like this hasn't been done before (a lot of enemies on screen at once). Still pretty cool.
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PoSTedUP
- 416 days 20 hours ago
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2.6 -
"if they had better a.i."
"they wouldn't be zombies."
i wasn't implying the knowledge A.I. as block, attack, evade etc. i was talking about their animations and movement such as their set paths and interactions because they are all doing the same thing ya know, just set in an individual time frame, like you said... nothing special to see here : )
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2.7
Socom
| 416 days 19 hours ago - User only got 1 bubble -
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Jenzo
- 416 days 18 hours ago
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2.8 -
Good A.I on the PS3. Like in Heavenly Sword where the enemies just circle around you waiting for you to attack them lol!
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bishop-br
- 416 days 15 hours ago
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2.9 -
Jenzo. It has nothing to do with AI, it has to do with animations.
L4D has better animation in those tons of enemies. They are all doing the same thing (braaaaaaaaiiiiiiinnnnsssss) but they are timing it differently with different animations for the same thing.
In heavenly sword, they were all doing the same thing on those parts with thousand enemies, which were trying to invade you base to kill your clan or trying to go after you clan lider. The thing is , they just run, if you hit than, they'll will animate accordingly, but if not, they'll be all running and that is it. They are not zombies, they are alive, they have a boss shouting on they ears that better than make it to the enemie base or otherwise... They just need to run.
This don't mean they are bad animated or even dumb. The "run in circle" part you mention if the final. You are so damm overpowered by the time that they can even get near to you, you actually even kill those that are running toward your castle, before they notive they near enough of Nariko to start the "circle around, take turns to atack", but those near her, if you stay still, they'll just do it, and not just circle around or pass by you to reach the base.
For sure, L4D looks more impressive when there is tons of enemies in the animation department. But they have way less enemies, those shots on the video I get like 150~200 enemies, in HS you get scenes with thousands of enemies. I know that in L4D they animate like that for 150~200, but they can still maintain that much processing when there is a scene with 1000 zombies on the screen? Because in HS, the enemies animations are really variated and complex (the animation is the strong point in HS) but only when you have a low count (don't remember many "medium counts", there is those moments with no more than 30~40 enemies, and those with thousands, so we don't really know how HS would be in 100~300 enemies).
Not saying L4D will be a bad game or anything, but technically, for what we have already seen, this isn't anything new, and actually, not impressive.
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PoSTedUP
- 416 days 14 hours ago
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2.10 - actually
if you look at heavenly sword, their are alot of different kinds of enemy's, using different kinds of weapons, attacking you, blocking, doing all different kinds of animations, it wouldn't be fun if that many enemy's attacked you all at once but they do attack you.
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No Way
- 416 days 13 hours ago
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2.11 - @Socom
People Disagree with you cause you're an idiot. And, most likely Nasim.. Or, if you're not, he must be your hero, eh?
Now, with that being said, graphics and story alone do not justify if a game is an AAA or not. There are a lot more factors involved in saying if it's AAA or not.
The most important factor is... gameplay, ever heard of that? Or do you just buy games to look at them?
@PoSTedUP - I'm not sure that you're the best candidate
to be speaking of the.. "truth," around here. Hehe. =)
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2.12
sumguy81
| 416 days 8 hours ago - User only got 1 bubble -
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bigman7387
- 416 days 4 hours ago
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2.13 -
Wasn't this video taken from the PC version?
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GUNS N SWORDS
- 416 days 3 hours ago
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2.14 - ...............................????????
"hmph", my god (PoSTedUP)
if they had damn good AI they wouldn't be zombies.
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kg7310
| 416 days 20 hours ago - User only got 1 bubble -
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running rampid
- 416 days 19 hours ago
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4 -
that's cool.
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Cactapus
- 416 days 19 hours ago
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5 -
I really wish this was on PS3. =( Hopefully my PC will be able to handle it though.
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Mr Fancy Pants
- 416 days 19 hours ago
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5.1 -
me too. this is the first time ever that i feel envious of those x360 owners...
on another note: where are the other 1,100 zombies from the allegedly 1,200? o_0
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Ps3Fanboy777
- 416 days 19 hours ago
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6 - With those graphics I can see why
I can spawn quite a few crysis characters in the editor. Definitely not 1200 but enough to make it fun... And it looks a hell of a lot better than that.
Either way who cares.
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blindfromthesun
- 416 days 19 hours ago
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7 - check out the metacritic
PS3 fanboys seem to be jealous of the PC/Xbox 360 exclusive. 181 votes already and the score is 2.8 for user scores. The story on n4g is only 40 minutes old and the trolls are already on this game in full force. This game is AAA on account of Valve and their know how in making games that are fun. Reviews will say as much; early impressions have already confirmed this.
Link to metacritic and the 2.8 user score (brought to you by jealous fanboys)
http://www.metacritic.com/g...
Edit: Link to first Xbox 360 review: 9.5
http://www.n4g.com/xbox360/...
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cyclindk
- 416 days 3 hours ago
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7.1 -
What's a PC/360 exclusive, I'd like to know? Not sure how that's even possible really...
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Firstkn1ghT
- 416 days 18 hours ago
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8 -
Nothing new here... just another AAA title for the 360 and more jealous sony fans crying about it.
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SonySoldierEternaL
- 416 days 18 hours ago
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8.1 -
MGS4 + LBP + Resistance 2 > 360 (Past,Present& Future)
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8.2
GameDev
| 416 days 16 hours ago - User only got 1 bubble -
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jackdoe
- 416 days 12 hours ago
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8.3 -
This is the PC version on show here first.
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thewhoopimen
- 416 days ago
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8.4 - @8
Sony fans might be jealous for the 360 game... but definitely not for the console.
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ryuzu
- 416 days 18 hours ago
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9 - Having played the PC demo
I feel this game is only going to be any good if it gets a decent amount of modding support. It's just too short & limited otherwise.
Since 360 + mods = no from MS, that is a poor platform to buy it on. But since the graphics are pretty weak for a PC game, even old PCs play it OK so just get it there (and hope it gets some support to make it worth the money).
r.
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DeadlyFire
- 416 days 17 hours ago
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10 -
Doesn't look like a Triple AAA shooter to me. Its not that expensive for this game to get developed. Game engine is 4 years old. It isn't likely that this game is using a big budget to get out there. Its just made by Valve so people throw its name out there. I see numerous Zombie Mods on the Half-Life 2 engine already on the PC. I can see where Valve got the idea for Left 4 Dead. I don't think I will buy Left 4 Dead. Its more fun to play with more than just 4 people online in the mods from HL2. That is just my opinion though. I might come back when the game is $5 or included with Episode 3 of HL2. :P
Anyone else notice the zombies on the left side next to street pole keep falling down? Why is that?
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superaktieboy
- 416 days 17 hours ago
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11 - too bad this isn't on PS3, coz a lot of people will be losing out unless they have a pc that can handle it
as for me... my laptop can handle it 8) i'd have rather played it on Ps3, coz i doubt my laptop will be able to handle it at max.. but you can't have everything :( owell laptop will do fine :)
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karlostomy
| 416 days 16 hours ago
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PirateThom
- 416 days 16 hours ago
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13 -
You don't think you're going to get close to that number on 360, do you?
Heh, you're all delusional.
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13.1
GameDev
| 416 days 16 hours ago - User only got 1 bubble -
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Cherchez La Ghost
- 416 days 16 hours ago
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13.2 - RE: GameDev
Now I see why you only have 2 bubbles. First off, this article is about numbers of Zombies in Left 4 Dead, not comparisons of Gears 2 or Resistance 2. Second, play Horde mode on Insane and try to get to level 20 and then comeback and lie to say you (and your co-op players) finish the level in 2 minutes.
This article is not about Gears 2 or Resistance 2. Damn, you Sony fanboys have been on a serious PMS rampage. I will be buying Resistance 2 within few weeks. But seriously, stop all the hate!! Stick to the subject at hand. Anyway, Left 4 Dead is a must buy for me.
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blindfromthesun
- 416 days 15 hours ago
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13.3 - gamedev
I don't think we are playing the same game. You should stay on topic. Also, I don't think the article is talking about GeOW 2...or R2 for that matter.
On topic: Left 4 Dead should be an excellent game and hopefully improve on the co-op experience. You shouldn't hate on it b4 you play it.
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Tony600
- 416 days 17 hours ago
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1 - Wow!
So much zombies on screen at once?Funny!
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Sony Defense Farce
- 416 days 6 hours ago
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1.1 -
This is exactly why the game has been confirmed NOT coming to the PS3. RSX and Cell got no chance at 1200 zombies.
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San anto
- 416 days 6 hours ago
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1.2 -
obviously you havnt seen the amazing numbers on screen in R2 without screentare or drop in fps
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Needs moar FLOP
- 416 days 4 hours ago
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1.3 - CELL PROCESSOR isn't strong enough for this game!!
Unless you want to be able to only fight 5 zombies on screen at once!!! :-P
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Kleptic
- 416 days 3 hours ago
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1.4 -
do you guys have any idea how stupid you sound when saying this crap?...Resistance 2 can run hundreds of grim on screen at once with 7 other human controlled characters at once also...and why are trying to argue that PS3's cpu is a weak processor?...
this is a matter of Source...when a PC from 2002 can run l4D at max settings without breaking a sweat...seems reasonable that instead of making the game look better they simply up the amount of stuff on screen...
seriously...Left 4 Dead will probably be awesome...but don't pawn it off as some technical masterpiece...its pretty likely that a human brain could render this game in real time...
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Sony Defense Farce
- 416 days 2 hours ago
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1.5 - You're absolutely right Kleptic...
A PC from 2002 could probably run L4D at max settings, seem as though the source engine is that old. That must be even more embarassing for u droids that your beloved ps3 can't even handle a game with 6 year old technology! While sony continues to step backwards in time, I am going to go forward with the most amazing game i've played since Gears 1, Gears 2.
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zag
- 415 days 23 hours ago
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1.6 - This'll be on PC
360 games on the PC run like crap, so I couldn't see this being done on a 360.
Valve is a PC games company, only got into the 360 because it's a gimped PC.
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PopEmUp
- 415 days 22 hours ago
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1.7 - the fact is this is the pc version
if this is 360 cut the number in half and you the answer
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BLUR111
- 416 days 17 hours ago
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2 -
power of teh cell
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HemDroid
- 416 days 16 hours ago
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3 - About 1200 and 1
Now thats a lot of Brain Eating Zombie Bastards to Shoot
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REDZEV
- 416 days 16 hours ago
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4 - HOLY SHIZNATCH!!!
I have the Beta and its amazing. I cant believe how fast they come at you. Cant wait!!!
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NickIni
- 416 days 11 hours ago
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4.1 -
It's not a beta it's a demo ;) People who pre ordered/were lucky just get it about a week before everyone else.
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PopEmUp
- 415 days 22 hours ago
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4.2 - 4.1
you're funny :D : "it's not a beta it's a demo" lol same thing different shiit
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AIi_The_Brit_
| 416 days 15 hours ago
- comment has been reported as SPAM -
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ZILLA
| 416 days 14 hours ago - User only got 1 bubble -
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Marquis_de_Sade
- 416 days 14 hours ago
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6.1 -
Irellevant, Unecessary, Pointless...
you get the idea, i could find many more words to describe your posts and life, or rather lack of it, shoo.
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Tony600
- 416 days 14 hours ago
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7 - ...
I dont have a xbox 360,but this game is amazing and funny!You must say the truth!Zilla your avatar is silly shame on you, you pathetic piece of garbage,go play some FLOPS on your Ps3.
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Zulwarn
- 416 days 14 hours ago
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8 - wow L4D is alot like N4G..............
you are surrounded by so many droid zombies
rofl
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Patchstation 3
- 416 days 13 hours ago
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8.1 -
Quick Zulwarn!!! Throw me your Rifle!!!!
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Blu Ray3
- 416 days 12 hours ago
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9 - ZILLA"""" #6.
What going on in your avatar there pal?
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air1
- 416 days 12 hours ago
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10 - zilla
i feel bad for that girl bro, send her this way i'll have her open that mouth wide. brains!
this game is going to own..
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11
ZILLA
| 416 days 9 hours ago - User only got 1 bubble -
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dkgshiz
- 416 days 3 hours ago
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12 - Lair had at least 20,000 enemies on screen at once.
And the graphics were much better. The game might of sucked, but it did have good graphics. Either or, 360 fanboys are really stupid. Also, when I'm saying 20,000 enemies. I'm talking about the armies.
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Creep
- 416 days 3 hours ago
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13 -
umh yeah but of course it can have that many zombies the source engine is old and it's showing it's age the game looks like a top notch pc running in 2001 or something cuz the graphics don't have that jaw dropping but the gameplay makes up for it. I think it would of been cool if this game had alan wake or crysis graphics I would of been speechless but i'm still gonna get it on the pc. It pretty much looks like a half life mod or something. Don't get me wrong i'm not hating on the game.
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CaitSith
- 415 days 23 hours ago
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14 - ...
I feel like playing some counter-strike.
FIRE IN THE HOLE
haha wayyy off topic.
Well, I hope you xbox 360 fans enjoy this game, looks pretty hot ;).
I just don't know why Valve dislikes the PS3 so much that they wouldn't port it to the console. Lazy perhaps?
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