40°

Godfather II to offer 15-25 hours gameplay

Speaking to VideoGamer.com during a first look reveal of the game, Hunter Smith, the game's executive producer at EA's Redwood Stores studio, said that most gamers don't have 80 to 100 hours to dedicate to anything, referencing Rockstar's approach with rival sandbox gangster game Grand Theft Auto IV.

He said: "First time we were down this path we felt like that was an objective of ours, to have 50 to 80 hours of gameplay. We ended up just making s$!t up so we could fill that model. Now I think our range for the player will be somewhere in the 15 to 25 hour experience."

Smith also denied that the reduced single-player game length made Godfather II a worse game, citing the multiplayer and the real-time strategy elements as evidence of replayability.
Cyrus365 - contributor
Published: 497 days 4 hours ago | News | PlayStation 3 | Xbox 360 | PC
 
 

Showing: 1 - 1 of 1 Comments
Shut this user up Let user speak
Vicophine - 497 days 3 hours ago
1 -
Booo!
Add Comment (Gamer Zone)
Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
Read More...
 
 
You must log in to post comments.
Username:  
Password:  
 
 
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News