Enemy Territory: Quake Wars was fairly well-received on the PC, and rightly so, because it was built around a deep understanding of what class-based shooters need in order to succeed... as well as some pretty snazzy graphics. Unfortunately, the 360 version, while still incorporating much of the advanced class-based gameplay, doesn't quite live up to its heritage in regards to presentation. The supposedly-amazing megatexture technology is simply incapable of making the drab and decidedly brown environments look very attractive, and the sound effects seem flat and lack the punch of a decent firearm report. Still, while Quake Wars won't dazzle your eyes or ears, the gameplay is what really matters... but here too, there are very specific circumstances under which the gameplay shines, and it takes quite a bit of work to enjoy the rewards.