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GameTap: WOW Interview with co-lead designer Tom Chilton

GameTap writes: "GameTap:Hi Tom, for clarification, can you describe which aspects of WOW you're in charge as, as the co-lead designer?

Chilton: My focus is on game systems, balance, PvP, that sort of thing. I'm in charge of any new sort of game system features or balance in general. Anything having to do with character classes, itemization, or PvP is under my purview.

GameTap:Alright, let's just jump right into the new character class: how long did it take for the design team to decide on the death knight as the hero class?

Chilton:: There was a lot of discussions; we went through several different hero class concepts. We talked about ideas for three different classes and ultimately settled on the death knight. It fit the "kit" of the Northrend expansion the best, and it filled the role that we wanted to fill out, as the tank hybrid. It took some time I would say; from when we first discussed it until I made the final call, it was probably a couple months."
Cyrus365 - contributor
Published: 120 days 15 hours ago | Interview | PC
 
 

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