30°

Rogue Warrior Dev Update

While FiringSquad chatted with Bethesda Softworks' spokesperson Pete Hines today they also decided to get a status update on Rogue Warrior, the long-in-development Unreal Engine 3 tactical shooter that was announced in late October 2006 but since then has fallen under a massive cone of silence. Hines told FiringSquad, "The game is still in development. We'll be talking about where it's at and what's up with it in the coming months."
TnS - supercontributor
Published: 697 days 4 hours ago | News | PlayStation 3 | Xbox 360 | PC
 
 

Showing: 1 - 3 of 3 Comments
Shut this user up Let user speak
Rattles - 697 days 3 hours ago
1 - bloody unreal engine
games are not gona set them selves apart if they all use the same engine, another turok we have here
Shut this user up Let user speak
Delt4 - 697 days 2 hours ago
2 -
no real news here
Shut this user up Let user speak
Lord_Ash - 680 days ago
3 - Why UE3?
I wonder why Bethesda is using UE3, why didn't they use the oblivion engine? I’m sure it can handle a shooter, unless it can’t handle fast game play.
Add Comment (Gamer Zone)
Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
Read More...
 
 
You must log in to post comments.
Username:  
Password:  
 
 
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News