Dark Void might sound like the world's most disappointing Thornton's selection box, but it's actually a colourful third-person blaster that comes with a wonderfully pulpy, Saturday matinee-styled 1930s narrative.
The setting is a strength, and senior producer Morgan Grey knows it, too: not only has he chosen to demo the game for me while wearing a snappy Chicago newsboy cap - "I'm bald," he admits sheepishly. "This is my surrogate hair," - but he's happy to fill us in on the game's backstory via a performance heavy with pregnant pauses and mock profundity.