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Edge Interview: Writing Brink Pt 2

In the first part of Edge's interview with Splash Damage designer and writer Ed Stern, he talked about the challenge of writing for games. Here, in the second, he explains how he's planning to tell stories in Brink, Splash Damage's forthcoming multiplayer shooter, and some of the inspirations behind its setting, a vast artificial city built on the sea.
BIoodmask - contributor
Published: 57 days 18 hours ago | Interview | PlayStation 3 | Xbox 360 | PC
 
 
 
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