40°

The Story Behind Dungeon Keeper 3

-> Written by Ernest W. Adams -> In August of 1999, I was brought from EA headquarters in Redwood City, California to Bullfrog Productions in Guildford, England, to be the lead designer on the next game in the Populous series. (EA had already purchased Bullfrog at that time, and Peter Molyneux had left to found Lionhead.) Populous: The Beginning had been something of a disappointment (financially) and a Bullfrog team had worked on a sequel for a while without getting very far. I came to start over and provide some new blood. We called the project Genesis: The Hand of God, and did some great prototype work on it for several months. Unfortunately, Lionhead was hard at work on Black and White at the time, which EA was going to publish.
Killerdk - contributor
Published: 78 days 4 hours ago | Article | PC
 
 
 

PC
Updated Transfer List for Warhammer Server Merge
PC | News
Mark this one down under the "good news" category, but with a lot of conditionals: Warhammer Online has updated the list of acceptable se...

PC
PlayTM: Colin McRae: Dirt 2 PC Preview
PC | Preview
PlayTM writes: "Colin McRae was a stunningly great rally driver. At the start of his career, he established himself as a giant killer, winning...

PC
Reasons to Play Fallen Earth: First Person Combat
PC | Article
Sure, it's not the first time that an FPS system has been used in an MMO. PlanetSide is an FPSMMO, Tabula Rasa ended up incorporating an (awesome) ...

PC
Massively: SWTOR's Inquistoring Consular Conundrum
PC | Article
The revealing of Star Wars: The Old Republic's final two classes has incited much discussion amongst the community. On one hand, lots of people are...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News