50°

What's next for the MMO genre?

In the second part of his interview with GamesIndustry.biz, Richard Garriot the creator of Ultima Online and currently working on Tabula Rasa, discusses the risks involved in creating a Massively Multiplayer Online Game (MMOG).

He also talks about the differences between Eastern and Western markets and answers some business related questions as well those on Tabula Rasa.
Neutral Gamer - contributor
Published: 937 days 3 hours ago | Interview | PC | Industry News | Dev News
 
 
 

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