FEARNet writes: "Perhaps the saddest, and most ironic part of Prototype is that its accurately-mapped Manhattan makes the game feel less like its own beast and more like a clone of last year's Incredible Hulk tie-in, itself a clone of Radical's own Ultimate Destruction. I understand the reason behind picking Manhattan as a backdrop (lots of skyscrapers, easy to quarantine due to it being an island), but after too many other games set in New York City, Prototype feels like a game without a unique identity. It's truly fun and addictive, but its lacking in the polish and cohesion that elevated its predecessor to something greater than the sum of its parts".