MEGamers writes: "Where do we begin, it takes a huge leap of faith to do something as drastically different with the FPS genre as ACE Team has done with Zeno Clash. Over the years people have been deeply engrained with how an FPS should feel and play like. You have your Halos, Call of Dutys, Medal of Honors, Battlefields, Killzone 2, Unreal Tournaments, Gears of War, Resistance, and countless other shooters all basically designed with the same idea in mind with variations to the rules, when you sum it up in a nutshell."