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Lake: 'Remedy is not a factory,' team fortunate to spend time on Alan Wake's debut adventure

Remedy has been talking about the 5 year development process for Alan Wake, as it was originally announced back in 2005. Sam Lake, lead writer, tells Joystig that Remedy is not a factory.

"Remedy is not a factory, we take our time and try out different things until we feel have found the right combination and a good balance for the game."
Alternative Sources:
JamieSI - administrator
Published: 167 days 6 hours ago | News | E3 2009 | Xbox 360 | PC | Industry News
 
 
 

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