ACG: Braingame 3d-io Interview

Having recently played The Immortals of Terra: A Perry Rhodan Adventure, ACG has been given an opportunity to ask Axel Ruske and Igor Posavec some questions about their latest collaboration. In the interview, they speak about the game's development history, its unique source material, the challenging of adapting written fiction to video game, and how they handle the high expectation from fans and critics of their work. Their answers offer a peek into the twin worlds of game and visual design, and a universe that spans both millennia and light-years.
BIoodmask - contributor
Published: 325 days 7 hours ago | Interview | PC
 
 
 
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