ACG: Braingame 3d-io Interview

Having recently played The Immortals of Terra: A Perry Rhodan Adventure, ACG has been given an opportunity to ask Axel Ruske and Igor Posavec some questions about their latest collaboration. In the interview, they speak about the game's development history, its unique source material, the challenging of adapting written fiction to video game, and how they handle the high expectation from fans and critics of their work. Their answers offer a peek into the twin worlds of game and visual design, and a universe that spans both millennia and light-years.
BIoodmask - contributor
Published: 311 days 5 hours ago | Interview | PC
 
 
 

Multi
Top 10 Reasons Why Assassin's Creed 2 Will Be B...
Multi | Article
With Assassin's Creed 2 releasing very soon, here are the top 10 reasons why it will be much better than the original. "7 - Hire Members ...
20°

Industry News
Boycott over Modern Warfare 2 with Steam 'Troja...
Industry News | News
Digital storefronts blacklist Modern Warfare 2 due to Steam 'Trojan Horse'. "We don't believe games should force the user to install a Tr...

PC
ZAM: LEGO Universe In-Depth Preview
PC | Preview
ZAM writes: "During my childhood, I can remember spending hours over at my grandmother's house, tinkering with her enormous boxes of decades o...

PC
Torchlight Updated Demo Released
PC | News
Relic Games has released an updated demo for their hit indie dungeon crawler Torchlight, now available for download.
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News