10°

Analysis: On Puzzle Quest's Genre-Bending Charm

In a new Gamasutra analysis piece, Gregory Weir examines how Infinite Interactive's Puzzle Quest successfully fuses genres, and how all developers can take lessons from it on making a conjoined-genre game.
BIoodmask - contributor
Published: 352 days ago | Article | PlayStation 3 | Xbox 360 | PC
 
 
 

PC
1UP: Cities XL Review
PC | Review
As one of the last of what seems to be a dying breed it's impossible to judge Cities harshly against its contemporaries, who just plain don't exist...

PC
One Shots: Everybody (No) Pants Now
PC | Screenshots
When Massively opened up this email originally, they wondered what would cause so many heroes to strip down to their undies. Then when they read it...

PC
Massively Speaking 78: Interview with Jeffrey S...
PC | Podcast
Massively Speaking Episode 78 is back with Rubi, Shawn and special guest Jeffrey Steefel, executive producer for Lord of the Rings Online. They tal...

PC
The Daily Grind: I've Been Meaning to Tell You
PC | Article
Tomorrow is Thanksgiving Day if you're in the United States, which makes it special. It's the start of a season devoted to good feelings and positi...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News