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Dev Diary: Synchronization Woes
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Blair Fraser:In the world of developing RTS games, there is nothing more painful than a sync bug. They consume vast amounts of time to track down and much of the engine design is focused around methodology to prevent them. Just because I think it's interesting I'm going to explain what they are and how they are typically caused.
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Published: 221 days 15 hours ago | Article |
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MMORPGFOCUS.com Talks DC Universe Online with SOE
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