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First Mafia 2 details roll in

CVG write: A bunch of fresh details about developer Illusion Softworks' Mafia 2 have spilled onto the web. Here.

The title won't be a direct sequel to the first game, and you'll take on the role of Mafioso Vito who's just returned to fictional American destination Empire City after World War II service, it's been revealed.

Apparently the city space will measure around 10 km2 (twice as big as the original) and it's inspired mostly by San Francisco.

Extensive car damage will feature (it's reportedly more detailed and prettier than Burnout Paradise's), while you'll also be forced to refuel vehicles and have the option of taking them to the car wash if you want to make sure your motor stays looking flash.

Money will play an important role in the game. In GTA: San Andreas style you'll use it for buying new clothes and visiting restaurants, where you'll strengthen up by chowing down on some pasta.

The mob sequel's also said to sport an art style at times reminiscent of BioShock and a Gears of War-esque cover system.

It's in development on lead platforms Xbox 360 and PS3, according to the details over at NeoGaf, while the PC version's slated to launch shortly afterwards.

The game's been pencilled in for release during publisher Take-Two's fiscal 2009 year, meaning it'll be out some time between November '08 and October '09.
SickNick85 - contributor
Published: 388 days 13 hours ago | News | PlayStation 3 | Xbox 360 | Gaming | PC
 
 
 

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