Forbes reports:
"How do you measure the failure of the copy protections that software companies place on their media products? In the case of Electronic Arts' highly-anticipated game "Spore," just count the pirates.
As of Thursday afternoon, "Spore" had been illegally downloaded on file-sharing networks using BitTorrent peer-to-peer transfer 171,402 times since Sept. 1, according to Big Champagne, a peer-to-peer research firm. That's hardly a record: a popular game often hits those kinds of six-figure piracy numbers, says Big Champagne Chief Executive Eric Garland.
But not usually so quickly. In just the 24-hour period between Wednesday and Thursday, illegal downloaders snagged more than 35,000 copies, and, as of Thursday evening, that rate of downloads was still accelerating. "The numbers are extraordinary," Garland says. "This is a very high level of torrent activity even for an immensely popular game title.""
From Xfire: "Anyone who's played video games for a couple of years has stuck around long enough to stumble across a few weird ones. Some are even quite popular, which is all the more reason why you'll wonder what made the developers think about making such a game and why people are loving it, despite its weirdness anyway. Not all weird video games are head-scratches. Some are actually quite good."
The stick of truth is a must have for any South Park fans. I spent a good afternoon on Goat simulator, a rare real open world. I planned to try hatoful boyfriend since it was free on Ps Plus. Disco Elysium is on my radar since the final cut came out; as soon as there is a discount, i will take it. Like movies, i like weird games too :)
From Xfire: "The four-hour director's cut known as Zack Snyder's Justice League has led to the discussion of movies in the past that might have fared a whole lot better had they been released to be more in line with the original vision of their creators. But, as it turns out, cut content doesn't just happen in movies. In fact, the act of cutting content before the release date happens arguably just as often in video games as it does in cinema."
I can't believe they cut stuff from Skyrim. At release, it was a barebones game with a slight improvement in graphics.
"Now, before we proceed, we'd like to say that Metal Gear Solid V: The Phantom Pain is one of the best video games ever made. It's not just a fine piece of gaming. It's one of the finest there is"
Really?
MGSV is easily the worst main line MGS game and not just because of cut story content, the open world is bare bones and there's hardly anything to do. It's repetitive, samey and is just lifeless. I appreciate the stealth mechanics, the animations and the way you can go with combat but it's not enough to keep me engaged the full way through.
Kojima should have done a twist and make the main chunk of the game a Metal Gear & Metal Gear 2 remake to bring the story full circle.
While we have witnessed a lot of remakes, remasters and even sequels to games a decade old. There are still some gems that are close to my heart that are lost to me. Here are some classic games that I'd love to either see remakes or remasters of, or even a sequel on new hardware.
For a development studio that has got to be frustrating. Why do they even bother developing PC exclusives or even games for that matter anymore? PC users keep screwing them over. If I were a CEO, I'd say the "To hell with that" and just develop for consoles. You can even charge $10 more for the same game ($49.99 for PC games vs. $59.99 for console games) & milk them with DLC which you can't really do on the PC since they would just mod it.
And I thought Sony's Rootkits were bad. Regardless EA is only protecting their own interest. It's not like they intentionally want to screw every PC gamer out there. But I do not approve of their methods. 3 Installs per $50? no thanks. That's like Comcast charging $50 for every 250 GB. It's not the amounts that are the issue, it's the entire principle of charging by the load.
While I understand that our brothers' overseas might see us as being selfish because they get shorter caps, but the point is that in the States, people were never charged for per-capita pricing, but unlimited access. EA is limiting the installs to 3 to milk more money out of paying customers instead of punishing the thieves/scabs, just like Comcast.
I would still download a pirated version just so I wouldn't have to deal with annoying drm restrictions. AS of now, I haven't had a chance to even look into the game.
I don't pirate games, cost of games does not bother me however due to EA's DRM I will likely be pirating this game simply for the fact I find the whole idea or DRM very bad.
Is WoW system, no other way.
It sucks but cd key wont work cos someone make the key generator, and good bye protection.
Everyone has a pc so its the easiest target.
Consoles are pirated too but you've got to pay for the machine, and consoles changes every 5 years or so(And the usual changes are the cd/dvd/blueray formats so it take a while for pirates to decrypt it, so its less widespread).