Blizzard has confirmed to MTV Multiplayer that "Diablo III" art director Brian Morrisroe has decided to leave the company. A company rep says his departure won't change the look of the game.
Here's what a Blizzard representative told Multiplayer via e-mail...
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.
...people are picky about the art direction. I think the game looks amazing and what's wrong with a little light. That atmosphere wasn't the reason why Diablo II was so great. It was gameplay, as it always should be.
I think you pc gamers are just a bunch of rich and spoiled little B*tches and you need your butts whopped for even suggesting a change in this amazing game. If you want a new art direction then you should consider making your own games.