20°

GamingShogun - Impressions of Project Origin from E3

GamingShogun writes from E3, "The AI in the game looks really good, with enemies responding to what Mulkey calls their , 'hierarchy of needs'. They will run to available cover, switch hands when shot in a specific arm, run to better weapons in order to use them, and flee when the need arises..."
JelalTrueshot - contributor
Published: 496 days 11 hours ago | News | E3 2008 | Xbox 360 | PC
 
 
 

Tech
No SLI support for Geforce GT 240
Tech | News
Fudzilla: "If you haven't noticed by now, there is not a single Geforce GT 240 on the market that features an SLI connector on its PCB. We fou...

PC
Aeropause Reviews Dragon Age: Origins
PC | Review
via Aeropause "Dragon Age: Origins is probably one of the hardest games I have played in some time, killing me repeatedly. I have found ...

Multi
Just Cause 2 ready for its debut in the spring.
Multi | News
Square Enix Europe, just let us know that Just Cause 2, the highly anticipated action game sequel, slated for release in Europe from March 26 2010,...

PC
That Gaming Site: The Sims 3: World Adventures ...
PC | Review
That Gaming Site writes: "The Sims franchise is well known for its expansions. Every six months or so EA releases an add-on to keep game play ...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News