Ars Technica writes: "The Microsoft-European Union antitrust dust-up has been going on for quite some time. The saga continues, as Microsoft has submitted a filing to the EU Court of First Instance detailing why the most recent fine imposed by the EU $1.36 billion, and which the company has already appealed, is too high.
According to the EU, the fine was set because Microsoft charged a royalty rate of 0.7 percent for each developed product from June 21, 2006 to October 21, 2007 that made use of the company's interoperability protocols. The problem, according to the EU? You guessed it: the royalty rate was too high."