20°

Overlord: RH - Rhianna Pratchett interview

If there's one thing that's come on in leaps and bounds these last few years, it's the use of storylines in games. Once something of an afterthought for everything bar RPGs, the advent of ever more detailed animation routines, 3D models and increased storage space has allowed development studios to make the story a more integral part of the experience.

Case-in-point, Overlord. When the game first appeared on the PC and 360 last summer, its combination of Pikmin-style gameplay and humorous story proved to be something of a surprise hit with gamers.

With the expanded PS3 version now set for release, GAMER catches up with Overlord's writer, co-story designer and co-audio director, Rhianna Pratchett, for a chat about exporting humour, story metamorphosis and why it's fun to be evil...
paul_war - contributor
Published: 516 days 4 hours ago | Interview | PlayStation 3 | Xbox 360 | PC
 
 
 

Multi
Dragon Age: Origins - Dark Ritual Not Disappoin...
Multi | Article
Game Informer writes: "This is a lengthy post full of spoilers about one of several endings, it requires time to read and absorb, so if p...

Multi
Sports special: Rally
Multi | Article
GameCloud wrote another special during their sports month. This time they explore the history, games and the future related to the rally genre. Whe...
20°

PC
First Left 4 Dead 2 Patch Let Into The Wild
PC | News
In typical Valve-like fashion, the first patch for zombie post-apoc shooter Left 4 Dead 2 has hit Steam only days after the game's release, providi...
50°

PC
Google Unveils Chrome OS
PC | News
Google gave the world a first look at the Chrome OS. The press event confirmed what was suspected when Google announced it was working on a netbook...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News