
Unreal Tournament 3 v1.3 patch:
Gameplay:
Fixed overlay mesh showing up on hidden sniper rifle when un-zoomed.
UTGame.bNoCustomCharacters is now globalconfig.
Now hear own auto-taunts.
Fix for Liandri bots riding high in vehicles.
Fixed mutators disappearing between matches.
Fixed up PC DLC screenshots and player counts.
Vipers can no longer be driven around underwater if entered while underwater - they pop up out of the water, even if deep in it.
Fixed announcements not playing properly in WAR-MarketDistrict during the campaign.
Fixed manta crouch exploit.
Fixed loaded RL switching away before releasing load on net clients.
Fixed occasionally getting stuck when getting up from ragdoll.
Fixed ending zoom when go into feign death.
Fixed giving proper stats credit for translocator telefrags.
And many more...